Name: C. Tunney
Ancestry: Human / Class: Soldier / Level: 7
Attributes
Str: 15 / +1
Dex: 15 / +1
Con: 16 / +1
Int: 13 / +0
Wis: 15 / +1
Cha: 14 / +1
Info
AC (Medium Armor): 15
Save: 8
BtH: +4
HP:38
Slug TMP: Attk: +7 / D: 1d6+2 / R: Near / RoF: 2
Blaster Pistol: Attk: +5 / D: 1d6+2 / R: Near / RoF: 2
Concussive Grenade: Attk: +5 / D: 3d6+2 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Glow Rod, Commlink, Viewfinder
Traits
Human: Extra Effort (1/day): Roll a d20 of choice with the Advantage.
Weapon Specialist (Slug): +2 to-hit; +2 damage
Combatant (7): When fighting 1 HD opponents, a Mercenary may make a number of attacks equal to their level.
Saving Throws: +2 Save vs. Death & Poison
Notes
- Corporal Charles Tunney is the last of the increasingly outgunned Commonwealth forces that are trying to maintain security throughout a civil space that is seeing multiple sub-systems either refuse to trade critical resources are expected to pull out from the Galactic Commonwealth altogether. It has gotten to the point that soldiers like Tunney now are up against not only criminal groups, but local militia, some of whom are better equipped than Commonwealth guardsmen.
- He is currently operating out of the planet of Helmar. A mining planet that is deemed critical enough that the Commonwealth has ordered guard forces to stand fast. Helmar provides the crystalline fuel that powers hyperdrive systems.
- Due to desertion, Tunney's boss, Lieutenant Gorman, is finding himself with less and less of a squad to command. It's only a matter of time before the dwindling forces find themselves in trouble that they cannot easily get out of or be able to reach out to command for support.

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