Name: Julia Karsakin
Ancestry: Human / Class: Explorer / Level: 3
Attributes
Str: 12 / +1
Dex: 17 / +3
Con: 14 / +2
Int: 15 / +2
Wis: 13 / +1
Cha: 14 / +2
Saves
Str: +1
Dex: +5
Con: +4
Int: +4
Wis: +1
Cha: +2
Info
AC: 15 (Reinforced Leather)
Ini: +2
PB: +2
Perception:
HP: 24
Cutlass: Attk: +5 / D: 1d6+3 / R: Melee
Pistol: Attk: +5 / D: 1d10+3 / R: Near
Dagger: Attk: +5 / D: 1d4+3 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Compass, Scrolls Case, Rope, Thieves’ Tools, Journal, Inkpen, Ink, Ring of Free Action
Traits
Human: Versatile: Begin play with a free Skill or Tool Set. Gift: Begin play with a free Feat.
Skills: Acrobatics: +5, Animal Handling: +4, Arcana: +6, History: +4, Persuade: +4, Sleight of Hand: +5, Stealth: +7 / Tool Kits (+2): Calligraphy Kit, Herbalism Kit, Thieves' Tools, Vehicles (W)
Feats: Resilient (Con)
Cunning Action: Dash, Disengage, Stealth / Expertise: History, Stealth
Sneak Attack: 2d6
Spellcasting
Attk: +4 / Save: 12 / Spells Known: 3
0: Firebolt, Light, Mage Hand
1st - Slots: 2: Color Spray, Detect Magic, Feather Fall
- Julia is a member of the Rantse Commerce Authority (RCA) who has employed a group of adventurers to investigate the nearby pirate ruin of Captain Franco Firebeard after the disappearance of an admiral who had been touring the Port of Rantse and has gone missing. She is to ensure the mission succeeds and report back so the rest of the party can get paid.
- Is a so-called 'Explorer' a Rogue who knows a few ticks both by guile and a little bit of magic to indulge in her personal passion for tomb raiding and, sometimes, grave robbing even if she does not necessarily care for that word.
- Has had enough time adventuring that she is a fair Dungeon Delver and one of the top people at Port Rantse to act as a trapsmith and an invaluable safety aide who has disabled plenty of dangerous devices.

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