Showing posts with label Azeroth. Show all posts
Showing posts with label Azeroth. Show all posts

Tuesday, March 3, 2026

Gilam Beddoes, Forsaken Sellsword

 

Name: Gilam Beddoes
Ancestry: Forsaken / Class: Fighter / Level: 7

Attributes 
Str: 19
Dex: 15
Con: 15
Int: 16
Wis: 15
Cha: 13

Info 
Ini: 15
Damage: 1d8 / 1d6
Armor (Magical Plate): 16
HP: 50

Greatsword +1: Attk: 18 / D: 1d8+3 / R: Melee

Spear: Attk: 19 / D: 1d8 / R: Thrown (15)

Dagger: Attk: 19 / D: 1d8 / R: Thrown (15)

Gear: Pack, Mushroom Rations, Spyglass, Hearthstone, Scroll Case, Journal, Inkpen, Ink, Potion of Giant Strength, Token of Conjuring (Misty Horse)

Traits 
Forsaken: Infravision. Will of the Forsaken: Advantage on Save vs. Charm spells and effects. Undead: Immune to mundane disease, mundane poison (but not poison magic), does not need to breathe, eat, or drink. Must trance for 4 hours.

Second Wind (1/Encounter): Heal 1d8 lost hit points

Mulitattack (7): Make a number of attacks equal to level.

Split Shield: A Warrior who loses a Str of Dex Save vs. a physical attack may opt to allow their shield to be split and destroyed in exchange of negating damage. 

Notes 

  • Gilam Beddoes is a member of the Forsaken Death Guard, the ground and cavalry forces of the Forsaken war machine and a member of the Horde. Originally was a member of the 20th Silverpine out of the Sepulcher, also known as the 'Dire Bears' due to their iconography of the bear as well as officers who often wore the animal heads as a symbol.
  • Since the rise of the Desolate Council replacing the monarchy of The Dark Lady, Gilam has transferred to oversee the reconstruction and protection of the Forsaken city of Andorhal under the 95th Andorhal Guards - Devil Dogs. This includes dealing with the occasional Scarlet cell, rogue Forsaken, drunken Cenarion Circle member, and lastly, Scourge or other trouble that from time-to-time pours out of the Eastern Plaguelands.
  • Despite the armistice being upheld by the Second Treaty of Orgrimmar at the end of the Fourth War, Gilam still shares an intense dislike of the Alliance Worgen, especially the Gilnean rivals of the 20th Silverpine - The Bloodfang Pack and the 33rd Gilneas 'Pyrewood Poachers' unit who plagued southern Silverpine all throughout the Cataclysm War and the Fourth War.

Friday, February 20, 2026

Elspetha Felmeter - Gnome Warlock

 

Name: Elspetha 'Elspeth' Felmeter
Ancestry: Gnome / Class: Warlock / Level: 7

Attributes 
Str: 12 / 
Dex: 12 / 
Con: 14 / +1
Int: 16 / +2
Wis: 14 / +1
Cha: 16 / +2

Info 
AC (Robes): 11
Ini: +0
Save: 12
BtH: +2
HP: 29

Staff +1: Attk: +3 / D: 1d6+1 / R: Melee

Dagger: Attk: +2 / D: 1d4 / R: Thrown

Gear: Pack, Canteen, Rations, Spell Reagent Pouch, Spell Foci (Orb), Grimoire, Inkpen, Ink, Pearl of Power, Wand of Cold, Robe of Protection (+1), Ring of Spell Storing

Traits 
Gnome: Infravision. Small Size: +2 AC vs. Large creatures; +4 AC vs. Giants. Saving Throws: +2 Save vs. Poison & Magic

Saving Throws: +4 Save vs. Spells and Spell-like Abilities

Arcane Lore (Level + Int: +9): Add to any attribute/skill check regarding Arcana, The Planes, Spellcraft, and Use Magic Item / Fiendish Servant / Master Summoner

Spellcasting 
M. Attk: +4 / R. Attk: +4

1st - Slots: 7: Armor of Force, Burning Hands, Cause Fear, Chill Touch, Invisible to Undead, Protection from Evil, Summon Chaos Fiend

2nd - Slots: 4: Detect Invisibility, Identify, Invisibility, Summon Monster I

3rd - Slots: 2: Bestow Curse, Fireball

4th - Slots: 1: Polymorph Curse

Notes 

  • Elspetha 'Elspeth' Felmeter is the eldest daughter of Ezma, the Malefactor in Amethyst and Ferdinand Lockgear. Gnome Warlocks who had made a temporary alliance, and by alliance, and agreement where Ezma was able to study Ferdinand's grimoire in exchange with sleeping with him and having both Elspetha and Georgina, forming the Felmeter witches. Like her mother and younger sister, Elspetha is a member of the 'Felmeter Coven.'
  • Originally 'allied' like her mother with a male gnome, in this case Increase Banewatch (The Five Eyed Jackal, his title, he is actually a gnome) and immediate disappointed the vision of a powerful all-female coven when Elspetha had a son, Staniwick Felmeter. Despite breaking the plan of having an all-female coven, Elspetha and later Ezma trained Staniwick to be a powerful warlock in his own right. He repaid his mother by seducing and stealing away her original apprentice, Nexia 'Nexie' Netherspark and having a child with her.
  • To get back at Staniwick, Elspetha seduced, procreated, and married Staniwick's roommate at Gnomeregan Technical Institute (where the so-called 'dumb' or at least underachieving gnomes go for education over the prestigious Gnomeregan Institute of Technology). Despite her 'ice queen' persona, Elspetha is highly protective of her husband, Leto Felmeter (formerly Brokenlock).  

Monday, January 5, 2026

Galba Pennyweight


Galba Pennyweight

Kezan Goblin Bounty Hunter

Might: 2D+2
Agility: 4D
Wit: 3D
Charm: 2D+1
Move: 17

Skills

Rifle: 6D+2
Search: 6D
Handgun: 5D+2
Stealth: 5D
Drive: 5D
Dodge: 4D+2
Survival: 3D+1
Repair: 3D, +1D when Born Tinkerer applies
Deception: 2D+2
Athletics: 2D+2

Defenses

Block: 8
Dodge: 14
Parry: 8
Soak: 12

Weapons

Ironstar Carbine +1: Attack 6D+3, Damage 5D, Near/Far
Six Shooter: Attack 5D+2, Damage 4D, Near
Shortsword: Attack 2D+2, Damage 5D+1

Armor

Chain Shirt: +4 Soak

Goblin Traits

Darkvision
Goblin Resistance
Nimble Escape
Fury of the Small — 1/Scene
Born Tinkerer

Bounty Hunter Traits

Marked Target
Dead or Alive
Efficient Takedown
Live Capture
Tireless — 1/Rest
Roving

Gear

Pack, canteen, rations, bedroll, lantern, oil, mess kit, card set, tinker's tools, ammunition, spare fuel, restraints and bounty-hunting gear, Power Trike.


Notes 
  • Galba Pennyweight is a member of the Pennyweight Clan. He is the fifth son of Octavian and Drusilla Pennyweight, just below Augustulus 'Little Auggie' Pennyweight and older than his partner, Vespasian Pennyweight, by only a few minutes. There is a reason why Galba is a bounty hunter for the Undermine Trade-of-Blades rather than sitting in the boardroom of Pennyweight Clan.
  • Is a Beast Master Hunter. In addition to his common partnership with his twin brother, Vespasian Pennyweight, he is supported by his trained green back scorpid, Kadril. He has developed Kadril's venom glands in order to deliver an toxic injection to a target.
  • Rival on the gnomish side of the factional divide is Gaffaden 'Gaff' Truespark, the bounty hunter out of Gnomeregan and later working under Lady Blackwood out of the Deepsea Divers Flotilla located off the Baradin chain. Both share a mutual dislike for Staniwick for various reasons. Gaff dislikes Staniwick for past crimes that the warlock managed to slide out from under; Galba dislikes Stan for being married to his sister, Minerva.

Tuesday, December 30, 2025

Wes McCastlain - Human Hunter

 

Name: Wesley 'Wes' McCastlain
Ancestry: Human / XP: 25 / Rank: Seasoned

Attributes 
Agi: d8
Sma: d6
Spi: d6
Str: d8
Vig: d8

Skills: Fighting: d6, Notice: d6, Riding: d6, Shooting: d8, Stealth: d6, Survival: d8, Tracking: d8

Info: Pace: 6 / Parry: 5 / Toughness: 8 (2 - Light Chain) / Charisma: +2

Skettis Iron Rifle: Attk: d8 / D: 2d8 / R: 24/48/96 / AP: 2

Alliance Pattern Pistol: Attk: d8 / D: 2d6 / R: 12/24/48 / AP: 1

Hunting Knife: Attk: d6 / D: d4+d8 / R: 4/8/16

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Hearthstone, Ammo Pouch, Spare Gunpowder, Potion of Healing (x2), Potion of Antivenom, Journal, Inkpen, Ink

Traits 
Human: Free Edge.

Edges: Marksman, Noble, Woodsman

Hindrances: Code of Honor, Loyal, Quirk

Notes 

  •  Wesley 'Wes' McCastlain is the youngest son of John and Reena McCastlain and a member of the McCastlain Clan. One of human families that had managed to evade and resist the orcish occupation of Stormwind and the Elwynn Forest during the First War and provided crucial behind-the-lines raiding and sabotage to aid the forces of the Grand Alliance during the Second War.
  • Was a member of 4th Legion during the Fourth War of Azeroth between the New Horde and the Grand Alliance. He served with distinction along with elements of the Ironforge Expeditionary Force, The Sons of Arathor, Stromgarde Brigade, and Elwynn Coldstream Guards against the Hamerfall Outriders, The Rose and Thorns Sin'dorei Chapter, and The Forsaken Defilers Brigade during the the Arathi Warfront.
  • Since the war, has tried to leave the life of a soldier behind by becoming a big game hunter. Writing about his experience in the field for Azeroth Sportsman, The Privateer, and The Nesingwary Journal. Back home, Wes is viewed as the black sheep of the family, with little expectation and at times, only regret from his father that the star of the family, Laurence McCastlain was killed during the 7th Legion invasion of Zul'dazar.

Thursday, October 9, 2025

Inzato Nightfire, Vulpera Artificer

Inzato Nightfire

Vulpera Rebel Demolitionist

Might: 3D
Agility: 4D
Wit: 3D
Charm: 2D

Move: 16

Skills

Demolitions: 5D
Demolitions: Incendiaries: 6D+2
Shotgun: 5D+1
Throw: 4D+1
Stealth: 5D
Survival: 4D
Repair: 4D
Medicine: 4D

Defenses
Block: 9
Dodge: 12
Parry: 9
Soak: 13

Weapons

Scattergun: Attack 5D+1, Damage 4D+2, Range Near, Scatter

Knife: Attack 3D, Damage 4D
Thrown: Attack 4D+1, Damage 4D

Kukri: Attack 3D, Damage 4D+2
Thrown: Attack 4D+1, Damage 4D+2

Vulpera Cocktail: Attack 4D+1, Damage 4D+2 Fire, Thrown, Small Blast, Burning

Armor

Reinforced Leather +1: +4 Soak total
Includes +3 reinforced armor and +1 Enhanced Defense.

Vulpera Traits

Darkvision: Vulpera can see normally in darkness.

Nimble: Inzato may move through spaces occupied by human-sized creatures without treating them as impassable terrain, provided there is enough room to slip past.

Scavenger: +1D to Survival checks involving foraging, scavenging, salvage, or locating useful supplies in poor conditions.

Keen Hearing: +1D to Search checks based primarily on sound.

Bite: Natural Weapon, Light. Inzato gains +3 to Brawl when biting and +3 to his Might-based damage roll.

Vulpera Cocktail

A small improvised incendiary flask.

Damage: 4D+2 Fire

Small Blast: Creatures very close to the point of impact may also be affected for 4D Fire damage.

Burning: A target that suffers at least a Stunned result from the initial attack catches fire and suffers 2D Fire damage at the end of each round until the flames are extinguished.

Alchemist Fire

Inzato may use his Demolitions: Incendiaries 6D+2 when preparing or placing incendiary devices, fire traps, delayed ignition charges, or area-denial mixtures.

A typical dose inflicts 4D+2 Fire damage, though exact effects depend on how it is prepared and deployed.

Special Gear

Pack, canteen, rations, bedroll, lantern, oil, mess kit, kit bag, apothecary tools, potter's tools, tinker's tools, ammunition, incendiary materials, and Bag of Holding.

Notes 

  •  Inzato 'Inzo' Nightfire is a Vulpera Artificer whose specialty is being an arsonist and saboteur. His magic, infusions, and traits are geared to making things explode and collapse. Perhaps it explains the bright red fur that covers his small body.
  • Carries a Kul Tiran Scattergun with an Ashvane Company insignia plate on the stock of the firearm. Like other Vulpera who have resisting Ashvane Company's stranglehold on Southeast Vol'Dun, Inzo has defaced the company insignia on his weapon. Inzo has modified his weapon to seemingly fire on repeat.
  • Main delivery method of his pyro talents is throwing explosive charges on targets. With his bag of holding, Inzo always seems to have access to one or two bombs that he can lob at targets. 

Monday, October 6, 2025

Stiubhart Oxcross, Earthen Bee Rancher

 

Stiubhart Oxcross

Earthen Ranger

Might: 3D+2
Agility: 3D
Wit: 3D+1
Charm: 2D
Move: 13

Skills

Rifle: 5D+1
Animal Handling: 4D
Animal Handling: Beasts: 5D+2
Survival: 4D+2
Athletics: 4D+2
Search: 3D+1
Medicine: 3D+1
Dodge: 3D

Defenses

Block: 11
Dodge:
9
Parry: 11
Soak: 15
Earthen Fortitude: Soak 19 against one attack, 1/Rest

Weapons

Coldfire Carbine: Attack 5D+1, Damage 5D
Frostfire Lance: 3/Rest, Damage 6D Cold/Fire
Dagger: Attack 3D+2, Damage 4D+2
Axe: Attack 3D+2, Damage 5D

Armor

Light Chain: +4 Soak

Earthen Traits

Darkvision
Construct Nature
Earthen Resilience
Stonecunning
Earthen Fortitude

Ranger Traits

Favored Quarry: 2/Rest
Beastwise
Animal Companion: Marsail, Dire Bee

Gear

Pack, canteen, rations, bedroll, lantern, oil, mess kit, ammunition pouch, Royal Jelly, apiary tools, brewing kit, card set, and land-vehicle tools.

Notes 

  • Stiubhart (Pronounced: Stewart) Oxcross is an Earthen, or one of the proto-dwarves that have existed on Azeroth with flesh as hard as stone with pieces of amethyst jutting from his skin. Charged with maintaining facets across the planet, Stiubhart was assigned originally assigned to the 'Stonebound' caste, acting as a member of maintenance.
  • Like several Stonebound, Stiubhart has become a member of the 'Unbound' breaking from his caste in order to pursue a life as a bee rancher in the northeast corner of the Isle of Dorn. He is joined by his flying companion, Marsail. His companion and an intelligent bee.
  • Carries a Coldfire Carbine. This +1 weapon fires is able to fire a Frostfire Lance that Stiubhart uses while riding the range and protecting his apiary of Cinderbees from arachnid nerubians or bestial predators. 

Monday, August 11, 2025

Cyrano Stillnight, Ren'dorei Hunter

 

Cyrano Stillnight

Ren’dorei Hunter / Soldier

Might: 2D+2
Agility: 4D
Wit: 3D+1
Charm: 2D
Move: 15

Skills

Bow: 6D+1
Stealth: 5D+1
Persuade: 4D+2
Search: 4D+2
Survival: 4D+2
Animal Handling: 3D+2
Dodge: 4D
Athletics: 2D+2

Defenses

Block: 8
Dodge:
12
Parry: 8
Soak: 11
Psychic/Void Soak: 14

Weapons

Lightning Bow: Attack 6D+1, Damage 5D+1 total, Far; 1D of damage is Lightning
Scimitar: Attack 2D+2, Damage 5D+1
Dagger: Attack 2D+2, Damage 3D+2; Thrown 4D

Armor

Reinforced Leather: +3 Soak

Ren’dorei Traits

Darkvision
Keen Senses
Chill of Night
Preternatural Calm
Spatial Rift — 1/Rest
Void Sense — 1/Rest

Hunter Traits

Careful Aim: Give up Move for +1D to one ranged attack.
Favored Quarry — Beasts & Humanoids: +1D tracking; +1 pip damage against designated quarry.

Notes 

  • Cyrano 'Cyril' Stillnight is a former Sin'dorei turned Ren'dorei (Void Elf) after an undercover operation into Magister Umbric's enclave in the Ghostlands left him exposed to the void and forever tainted in the eyes of his Sin'dorei superiors. Cyrano is currently banished from the Kingdom of Quel'thalas and resides in exile in Stormwind.
  • Carries Bel'thar, the Storm's Arrow. This bow turns mundane arrows into bolts of magical lightning that add +1d6 damage (lightning) to bow attacks. This is an heirloom that has followed Cyrano into exile.
  • Despite being a Hunter, Cyrano's exposure to the Void not only doomed him to exile, it also had his name struck as a prospective ranger. He is now a Hunter who has had self-teach or learn the tricks and powers of a ranger from others. 

Gnome Vampire

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