Talnash
Ancestry: Stormcoast Goliath
Class: Conjurer
Level: 6
Attributes
Str: 15
Dex: 12
Con: 15
Int: 16
Wis: 16
Cha: 17
Info
HP: 20
Hit Die: d4
Attack Damage: d4
Armor: None
Spell Slots: 1st: 4 / 2nd: 3 / 3rd: 2
Memorized Spells: 6
Weapons
Staff of Lightning Bolts +1: Damage: d4+1 / Range: Close
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Grants +1 to STR tests made to attack with the staff.
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Lightning Bolt (1/day): Fires a bolt of lightning through a Far-Away line. Creatures caught in the bolt take 4d6 Lightning damage, with a successful DEX test reducing the damage by half.
Longsword: Damage: d4 / Range: Close
Dagger: Damage: d4 / Range: Close or Nearby when thrown
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Talnash normally attacks with Disadvantage when using the dagger, as it is not a standard Conjurer weapon.
Ancestry Traits
Stormborn: Talnash has Resistance to Lightning, taking half Lightning damage before Armor Points or HP are removed.
Storm-Built: Talnash counts as a significantly larger creature when determining how much he can lift, carry, push, or drag. He rolls with Advantage on STR tests where his exceptional size and physical power would reasonably help.
Class Features
Arcane Resistance: Talnash rolls with Advantage on INT tests made to resist damage or effects from spells and magical devices.
Tempest Adept: Immediately before or after casting a spell that deals Lightning or Thunder damage, Talnash may move anywhere Close without provoking consequences from ordinary engagement.
Spellbook
1st Level
Detect Magic: Everything Nearby that is magical glows for 5 minutes.
Light: Creates dim light from a Nearby point or object for 1 hour.
Fog Cloud: Dense fog fills a Nearby area for 10 minutes. Tests relying primarily on sight are made with Disadvantage.
Feather Fall: Nearby falling creatures descend safely and take no damage from the fall.
Thunderwave: All Close creatures except targets chosen by Talnash must test STR. On a failure, they are thrown Nearby and take d6 Thunder damage.
2nd Level
Invisibility: A Nearby creature becomes invisible until it attacks or the effect is dispelled.
Levitate: The caster floats up to 6 feet above the ground for 10 minutes per level.
Gust of Wind: A powerful wind blows through a Nearby area for 1 minute. Creatures attempting to move against it must successfully test STR.
3rd Level
Fly: Talnash can fly freely for 10 minutes.
Haste: A Nearby creature gains one additional action each Moment for d4 Moments.
Lightning Bolt: A bolt of lightning tears through a Far-Away line. Creatures caught within take 3d6 Lightning damage, with a successful DEX test reducing the damage by half.
Magic Items
Pearl of Power: Once per day, Talnash may restore one expended spell slot of 3rd level or lower.
Brooch of Shielding: Talnash has Resistance to Magic Missile and similar magical force projectiles.
Headband of Teleportation: Once per day, Talnash may cast Dimension Door without expending a spell slot, teleporting himself or a Nearby target to a Distant location.
Gear
Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Journal, Inkpen, Arcane Focus (Ring), Pearl of Power, Brooch of Shielding, Headband of Teleportation.
Notes
- Talnash is the Sorcerer Baron from the iron realm of Soralov, far past the Grand Duchy and MoonRae. It is a land of cold plains and volcanic mountains, often lorded over by giant warlords and the homeland of the grey orcs. Talnash himself is a Goliath, a descendant of the first experiments that the first dragons conducted in fusing men with giant-kin, much like how they did fusing men with dragons to make dragonborn.
- Talnash is marked as one of the Stormcoast Goliath. The union specifically between men and storm giant essence. Energies such as crackling thunder and lightning at times bounce off his hardened flesh with nary a scratch.
- Is married to Kathea Orelsdotter, one of the Goliaths from the Frostbrand stock, whose essence is a mixture or human and frost giant. The two govern a region in and around the town of Fiskarheim.