Monday, June 8, 2026

Ade Labeaux, Greenwater Freebooter

 

Name: Ade LaBeaux
Ancestry: Human / XP: 20 / Rank: 20

Attributes 
Agi: d8
Sma: d6
Spi: d8
Str: d6
Vig: d6

Skills: Boating: d8, Fighting: d8, Shooting: d8, Notice: d6, Persuade: d6, Streetwise: d4, Swimming: d8, Throwing: d6

Info: Pace: 6 / Parry: 6 / Toughness: 9 (4 - Body Armor)

Katana: Attk: d8 / D: 2d6+2 / R: Melee / AP: 2

Knife: Attk: d8 / D: d4+d6 / R: 3/6/12

Sable .45 SMG: Attk: d8 / D: 2d6 / AP: 3 / R: 12/24/48 / Special: SA, FA, 3RB

Fireflush Grenades: Attk: d6 / D: 3d6 / R: 5/10/20 / Special: HW

Gear: Pack, Canteen, Rations, Sleeping Bag, Tool Kit, Glow Rod, Flares, Spare Ammo, Carmen (Animal Companion), Boat (The Lonestar)

Traits 
Human: Gift.

Edges: Ace, Beast Master

Hindrances: Greedy (Mi), Overconfident, Quirk

Notes 

  • Adrianna 'Ade' LaBeaux is a greenwater captain that operates along the coast and rivers of a fallen gulf coast and is based out of the island Fort Galveston that represents the few specs of civilization of the otherwise lawless Tex-Arkana Watershed. She views herself a little too small time to be a 'pirate' and more of a freebooter.
  • Her perk is having an animal companion, a hyper-intelligent monkey named Carman who escaped from an old experimental lab and has become LaBeaux's first mate. Together they transport people, they run cargo, they do a little bit of raiding (costs extra as those jobs can endanger the 'Lonestar')
  • Is in debt to Julia Val and the Val Syndicate that acts as one of several criminal groups throughout the Gulf region. Ade's trying to keep her head above water to help pay off her boat to a Latina crimelord and her mutant Gila henchmen.

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