Thursday, November 20, 2025

Scipio Draconis, Half-Elven Marshal

 

Name: Scipio Draconis
Ancestry: Half-Elf / Class: Marshal (Battle Master Fighter) / Level: 6

Attributes 
Str: 14 / +2
Dex: 14 / +2
Con: 14 / +2
Int: 14 / +2
Wis: 12 / +1
Cha: 16 / +3

Saves 
Str: +5
Dex: +2
Con: +5
Int: +2
Wis: +1
Cha: +3

Info 
AC: 20 (Banded Mail +1 + Shield)
Ini: +1
PB: +3
Perception: +1 / 11
HP: 52

+1 Longsword: Attk: +6 / D: 1d8+3 / R: Melee

Dagger: Attk: +5 / D: 1d4+2 / R: Thrown

Shield Bash: Attk: +5 / D: 1d6+2 / R: Melee

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Winter Gear

Traits 
Half-Elf: Darkvision. Fey Ancestry: Immune to magical sleep; Advantage on Save vs. Charm/Enchantment. Versatile: Gain Proficiency in two skill slots of the character's choice.

Skills: Animal Handling: +6, Athletics: +5, History: +5, Insight: +4, Intimidation: +6, Persuade: +5 / Tool Kits (+3): Navigation Tools, Vehicles (L)

Feats: Attribute Increase (II) 

Fighting Style (Interception - 1/round - Reaction): Reduce incoming damage from an attack to target ally by 1d10+3 to a minimum of 0 points.

Action Surge (1/Short Rest) - Take a second action as part of the same round.

Second Wind (1/Short Rest): Heal 1d10+6 points.

 Maneuvers 
# of Dice: 4 / Dice Type: d8 / Save: 13

Commander's Strike, Maneuvering Attack, Rally 

Notes 

  • Scipio Draconis is the illegitimate son of a bordering noble in the Kingdom of Sunrae who has quietly taken a post past the demarcation between the Kingdom of Sunrae and the buffering 'Borderlands' region that was agreed between the kingdoms of Moonrae and Sunrae at the end of the great war. Draconis' presence is technically illegal, but to remain on the Sunrae side with the tyrannical King of Sunrae punishing any and all for minor infractions after losing his mind has made remaining in Sunrae hazardous.
  • As a Marshal, Scipio carries an energy about him that inspires the small band of soldiers under his command that are garrison at Bogwatch Garrison. He is capable of inspiring harder strikes, or bodies that seemed to absorb bruises while the men are able to fight through the pain. Having gone through officer lessons, Scipio is not the most solid a fighter as others in his garrison, but he is willing to hold the line.
  • Has made regular contact with the elven mercenary company, The Exiles. The Exiles are aware that technically Scipio has crossed the border and is is technically invading the Borderland region, but the two groups work together to put down mutual threats and have set aside the matter for the time being. 

No comments:

Post a Comment

Ward - Cthulhupunk Solo

  Name: Joe Coffey / Codename: Ward Background: Human / XP: 20 / Rank: Seasoned Attributes   Agi: d6 Sma: d6 Spi: d6 Str: d8 / d10 (Cyber) V...