Wednesday, November 19, 2025

Beau Marbo, Juicer

Name: Beau Marbo
Ancestry: Human / Class: Barbarian / Path: Juicer / Level: 5

Attributes 
Str: 16 / +3
Dex: 15 / +2
Con: 16 / +3
Int: 14 / +2
Wis: 10 / +0
Cha: 15 / +2

Saves 
Str: +6
Dex: +2
Con: +6
Int: +2
Wis: +0
Cha: +2

Info 
AC: 15 (Natural) / AC: 17 (Natural + Injectors)
Ini: +2
PB: +3
Perception: +3 / 13
HP:  51

Laser Pistol: Attk: +5 / D: 1d10+2 / R: Near / Energy: Radiant

Laser Pistol: Attk: +5 / D: 1d10+2 / R: Near / Energy: Radiant

Razor Sword: Attk: +6 / D: 1d10+3 / R: Melee / Versatile (1d12)

Gear: Pack, Canteen, Rations, Glow Rod, Viewfinder (Nightvision), Commlink

Traits
Human: Versatile: +1 to each attribute category. Gift: +1 free skill or tool kit.

Skills: Athletics: +6, Intimidation: +5, Perception: +3, Persuasion: +5 / Tool Kits: (+3): Card Set, Vehicles (A, L)

Feats: Fighting Initiate (Dual Wield)

Unarmored Defense: 10 + Dex + Con

Reckless Attack: Advantage on Melee Attack at a cost of targets having a Advantage on Melee attacks against the Juicer.

Multiattack: May make 2 attacks per round.

Bio-Boost Injector (Juicer RAGE!) - # of Rages: 3 / Rage Damage: +2

Advantage on Strength Checks and Strength Saving Throws. Add Rage damage to melee attacks.. Resistance to Bludgeoning, Piercing, and Slashing damage.

As a Juicer, you receive the following during a RAGE!

Add Rage damage to ranged attacks.. +10 ft. Movement / Advantage on Dex saves in addition to Advantage on Str Saves. Add Int bonus to overall Armor / Gian Temporary HP equal to Level + Con 

Combat Surge (1/Long Rest - Free Action / D: 1 minute (10 rounds)): Invoke Combat Surge which adds the following during a RAGE! event. 

+1d4 to all attack rolls. +1d6 to all damage rolls. Gain Advantage on Initiative rolls. Suffer 1 level of exhaustion at the end of the event.

Notes 

  • Beau is a 'Juicer' a part of an experimental super soldier program on an alternate world of science and technology. Like all Juicer's, Beau is trading his mortal longevity for short term increases in his combat ability. He may burn out, but when his bio boosted rage activates, he will take several with him when he goes.
  • Is based of Oleander City, along the coast. He has previously lived on ships such as Empress of the Gulf trading his combat ability for rent aboard the former pleasure yacht turned expatriate fortress. He has also roamed the Pecos Plains and up into the Watershed.
  • Gear includes a razorsword, two laser pistols, and often a set of grenades. He likes to fight close, although he has had training in ranged weaponry such as las rifles and slugthrowers.  

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