Ancestry: Human / Class: Commando / Level: 3
Attributes
Str: 17 / +3
Dex: 16 / +3
Con: 15 / +2
Int: 14 / +2
Wis: 14 / +2
Cha: 12 / +1
Saves
Str: +5
Dex: +3
Con: +4
Int: +2
Wis: +2
Cha: +1
Info
AC: 17 (Flak) - Firearm DR: 3
Ini: +3
PB: +2
Perception: +4 / 14
HP: 34
Slugthrower Pistol: Attk: +5 / D: 2d6+3 / R: Near
Monoknife: Attk: +5 / D: 1d6+3 / R: Thrown
Razorsword: Attk: +5 / D: 1d10+3 / R: Melee
Slam: Attk: +6 / D: 1d6+2 / R: Melee / Special: Natural
Gear: Pack, Canteen, Rations, Bedroll, Glowrod, Commlink, Datapad, Signal Beacong
Traits
Human: Versatile: Begin play with a free Skill or Tool Kit. Gift: Begin play with a free feat.
Skills: Athletics: +5, Intimidate: +5, Perception: +4, Stealth: +5, Survival: +4 / Tool Kits (+2): Demo Kit, First Aid Kit, Vehicles (L)
Feats: Tough
Fighting Style (Duelist): +2 damage when using a man-hand weapon and holding nothing off-hand.
Action Surge (1/Short Rest): Take two actions in one round.
Second Wind (1/Short Rest): Heal 1d10+3 points of damage.
Tactical Aid (2/Long Rest): Provide target ally with Tactical Aid, giving them the advantage on their next Ability or Attack roll.
Notes
- Beau is a Commando. One of the elite fighters who specialize in light infantry fighting, raiding, and reconnaissance despite having martial training as a fighter over the likes of a Ranger or a Rogue.
- Is based of Oleander City, along the coast. He has previously lived on ships such as Empress of the Gulf trading his combat ability for rent aboard the former pleasure yacht turned expatriate fortress. He has also roamed the Pecos Plains and up into the Watershed.
- Gear includes a razorsword, two laser pistols, and often a set of grenades. He likes to fight close, although he has had training in ranged weaponry such as las rifles and slugthrowers.

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