Wednesday, November 19, 2025

Beau Marbo, Bionic Commando

Name: Beau Marbo
Ancestry: Human / Class: Commando / Level: 3

Attributes 
Str: 17 / +3
Dex: 16 / +3
Con: 15 / +2
Int: 14 / +2
Wis: 14 / +2
Cha: 12 / +1

Saves 
Str: +5
Dex: +3
Con: +4
Int: +2
Wis: +2
Cha: +1

Info 
AC:  17 (Flak) - Firearm DR: 3
Ini: +3
PB: +2
Perception: +4 / 14
HP: 34

Slugthrower Pistol: Attk: +5 / D: 2d6+3 / R: Near

Monoknife: Attk: +5 / D: 1d6+3 / R: Thrown

Razorsword: Attk: +5 / D: 1d10+3 / R: Melee

Slam: Attk: +6 / D: 1d6+2 / R: Melee / Special: Natural 

Gear: Pack, Canteen, Rations, Bedroll, Glowrod, Commlink, Datapad, Signal Beacong

Traits
Human: Versatile: Begin play with a free Skill or Tool Kit. Gift: Begin play with a free feat.

Skills: Athletics: +5, Intimidate: +5, Perception: +4, Stealth: +5, Survival: +4 / Tool Kits (+2): Demo Kit, First Aid Kit, Vehicles (L) 

Feats: Tough

Fighting Style (Duelist): +2 damage when using a man-hand weapon and holding nothing off-hand.

Action Surge (1/Short Rest): Take two actions in one round.

Second Wind (1/Short Rest): Heal 1d10+3 points of damage.

Tactical Aid (2/Long Rest): Provide target ally with Tactical Aid, giving them the advantage on their next Ability or Attack roll. 

Notes 

  • Beau is a Commando. One of the elite fighters who specialize in light infantry fighting, raiding, and reconnaissance despite having martial training as a fighter over the likes of a Ranger or a Rogue. 
  • Is based of Oleander City, along the coast. He has previously lived on ships such as Empress of the Gulf trading his combat ability for rent aboard the former pleasure yacht turned expatriate fortress. He has also roamed the Pecos Plains and up into the Watershed.
  • Gear includes a razorsword, two laser pistols, and often a set of grenades. He likes to fight close, although he has had training in ranged weaponry such as las rifles and slugthrowers.  

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