Name: Lindsey Appleby
Ancestry: Half-Elf / Class: Scientist / Level: 5
Attributes
Str: 13 / +1
Dex: 15 / +1
Con: 15 / +1
Int: 18 / +3
Wis: 16 / +2
Cha: 15 / +1
Saves
Explosions: 11
Mentalism: 10
Energy: 9
Poison: 10
Falls: 12
General: 11
Info
AC (Coat): 14
Ini: +1
BtH: +2
HP: 27
Dagger: Attk: +3 / D: 1d4+1 / R: Thrown
Short Sword: Attk: +3 / D: 1d6+1 / R: Melee
Revolver: Attk: +3 / D: 1d8+1 / R: Near
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Bio-Samples, Tool Kits (Medicant), Healer's Kit
Traits
Half-Elf: Infravision. Sharp Senses: +2 Search checks. Resistance: +2 Save vs. Enchantment and Magical Sleep.
Inventions
1st - Slots: 2: Stunning Field, Tri-chorder
2nd - Slots: 2: Tissue Regenerator, Weakening Beam
3rd - Slots: 1: Disease Antimogrifier
Notes
- Lindsey Appleby is a Medicant, an scientist who is an expert in bio-engineering and alteration, which gives her an understanding of the manipulation of biological matter typically through arcane means. Including the ability to graft bio-matter onto a subject's body to provide advantages to the user.
- Typically takes adventuring jobs for either the money to fund her research since that last experiment in bio-grafting had a minor setback and the dean at Plumstead University had to receive emergency surgery to remove an experimental armor graft that caused his bones to grow into a hardened plate shell. Coincidentally, Lindsey was expelled from Plumstead University.
- Has setup a new lab outside the city of Aberdeen at Barnsil Castle. The rent is low because the castle is haunted by the mad ghost of Lord Barnsil, but so far Lindsey has found the basement level is avoided by the shadow, and every once in awhile she needs to deal with a few zombies who rise form the ground. The rent is still very reasonable.
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