Name: Gearbolt
Ancestry: Creation of Generated Science (C.o.G.S.) / Class: Barbarian / Level: 6
Attributes
Str: 17 / +3
Dex: 14 / +2
Con: 16 / +3
Int: 12 / +1
Wis: 14 / +2
Cha: 12 / +1
Saves
Str: +6
Dex: +2
Con: +6
Int: +1
Wis: +2
Cha: +1
Info
AC: 18 (Natural)
Ini: +2
PB: +3
Perception: +5 / 15
HP: 65
Slam: Attk: +6 / D: 1d6+3 / R: Melee / Special: Natural
War Wrench, +1: Attk: +7 / D: 1d12+4 / R: Melee
Gear: Pack, Spare Parts, Toolkit, Elixir of Repair Light Damage (1d8+2)
Traits
CoGS: Constructed Resilience: Advantage on Save vs. Poison; Resistance to Poison. Does not eat, breathe, or drink. Immune to disease. Cannot be put to sleep. Sentry's Rest: Requires 6 hours of 'rest' mode to count as a Full Rest, however, your perceptive systems remain on alert. Integrated Protection: +1 AC.
Skills: Athletics: +6, Intimidate: +4, Perception: +5, Survival: +5
Feats: Martial Artist (Iron Fist Style)
RAGE! (4/Long Rest) - Resistance to Bludgeoning, Piercing, and Slashing. Add +2 Rage Damage. Advantage on Str checks and Saving Throws.
Danger Sense: Advantage on Dex Saves vs. Traps
Reckless Attack: Advantage on Attack Rolls while opponents gain Advantage to attacks from opponents.
Extra Attack: Take 2 attacks per round.
Thundering Stampede: After moving 10 ft. and attacking allows the Barbarian to add 1d6 Thunder damage and Shove the target.
Wild March (1/Round - Bonus Action): Take a Dash maneuver.
Run With the Herd (3 Targets): Add +10 ft. movement during Rage and apply +10 ft to the movement to 3 targets.
Notes
- Gearbolt is a C.o.G.S. (Creation of Generated Science) and a 'Barbaric' type fighter. When his internal combustion engine raises temperature, he charges into battle, bull rushing and caving people in with either his enchanted 'War Wrench' or his natural slam attack. His two-weapon fighting allows him to use both war wrench and slam as part his attacks.
- Once served as a shock trooper for House Fitzharding, one of the great noble houses that have divided the Nation of Tonaby. The Fitzhardings used their units of C.o.G.S. along with their standing army when Lord Fitzharding's youngest son was framed for murdering a foreign emissary. Rather than hand him over, the Fitzhardings and the cadet houses of the conservative faction became openly hostile to the capital.
- The rubies that power Gearbolt not only give him life, they provide him protection against magical and mundane fire.

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