Name: Landel St. Ensor
Ancestry: Gnome / Class: Investigator / Background: Consulting Detective / Level: 7
Attributes
Str: 12 / +1
Dex: 14 / +2
Con: 14 / +2
Int: 17 / +3
Wis: 18 / +4
Cha: 15 / +2
Saves
Str: +4
Dex: +5
Con: +2
Int: +3
Wis: +4
Cha: +2
Info
AC: 15 (Reinforced Coat)
Ini: +2
PB: +3
Perception: +7 / 17
HP: 54
Sword Cane: Attk: +5 / D: 1d6+2 / R: Melee / Special: Concealed
Dagger: Attk: +5 / D: 1d4+2 / R: Thrown
Pistol: Attk: +5 / D: 1d10+2 / R: Near
Gear: Investigator's Kit, Flask, Magnifying Glass
Traits
Gnome: Darkvision. Cunning: Advantage on Int, Wis, and Cha Saves vs. Magic. Tinker's Lore: Expertise on History (Int) involving Alchemical, Artificery, and Technological items. Inventor: Begin play with a 10 gp minor invention.
Skills: Insight: +7, Investigation: +6, Perception: +7, Persuade: +5, Stealth: +5 / Tool Kits (+3): Calligraphy Kit, Chemist's Kit, Investigator's Kit
Feats: Attribute Increase (I)
Fighting Style: Defensive
Canny (Investigation): Gain Expertise in chosen skill. / Roving: +5 Ft. Movement
Favored Foe (3/Long Rest) - Advantage to track marked target; +1d4 damage (Force) on a successful hit.
Target Creature (1/Long Rest) - Designate target creature, this can include an individual or a creature from a faction. Gain Advantage to Track and Recall any clues or information about the target.
No Trace: Advantage on Hide and Stealth checks in an Urban environment. Targets being tracked also receive a Disadvantage to Perception rolls to detect the Investigator.
Spellcasting
Attk: +7 / Save: 15
1st - Slots: 4: Blood Print, Clue, Detect Poison and Disease
2nd - Slots: 3: Find Traps, Locate Object
Notes
- Landel St. Ensor is a Gnome Investigator and Consulting Detective for Caledonia Hall, located in the gaslight city of Berwyck-on-Hill, or Berwyck. Another trading city along the dark river that receives oil shipments from far away establishments such as North Umbermoor in exchange for linen, wool, and meat that Berwyk is famous for.
- While there is an established constabulary within Berwyck, tough cases, or the need for an accurate criminal profile has had the top brass of Caledonia hire Landel to at least generate a profile of killers, cutpurses, and master burglars. He likes using the extra money on new suits, as well as the times he has fallen in debt over the Garland Sweeps horse racing. Landel can generate the face of a killer, but he cannot deduce which horse will win when he bets the house.
- Has a sharp mind that allows him to dodge danger with smart defense. He also has improved unarmed strike, not because he has developed some ancient martial arts technique. He is just willing to punch, especially human opponents, below the belt with targeted force to the groin or knee cap.

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