Name: Chak Ebonfeather
Ancestry: Tengu / Class: Shugenja / Level: 5
Attributes
Str: 12 / +1
Dex: 16 / +3
Con: 12 / +1
Int: 14 / +2
Wis: 16 / +3
Cha: 16 / +3
Str: 12 / +1
Dex: 16 / +3
Con: 12 / +1
Int: 14 / +2
Wis: 16 / +3
Cha: 16 / +3
Saves
Str: +1
Dex: +3
Str: +1
Dex: +3
Con: +4
Int: +2
Int: +2
Wis: +3
Cha: +6
Info
AC: 14 (Silk Armor)
Ini: +3
PB: +3
Perception: +3
AC: 14 (Silk Armor)
Ini: +3
PB: +3
Perception: +3
HP: 27
Staff: Attk: +4 / D: 1d6+1 / R: Melee
Dagger: Attk: +6 / D: 1d4+3 / R: Thrown
Shortsword: Attk: +6 / D: 1d6+3 / R: Melee
Gear: Pack, Canteen, Rations, Bedroll, Torches, Oil, Scroll Case, Rod of Seven Parts (I)
Traits
Tengu: Exact Duplication: Gain an Advantage on Calligraphy set to make an exact duplication of anything the Tengu has seen. Kenku Recall (3/Long Rest): Gain an Advantage on a skill roll that the character has proficiency in. Mimicry (Wis Save: 14 Negates): Can perfectly mimic a sound or voice that the Tengu has recently heard. Targets may Save to disbelieve.
Tengu: Exact Duplication: Gain an Advantage on Calligraphy set to make an exact duplication of anything the Tengu has seen. Kenku Recall (3/Long Rest): Gain an Advantage on a skill roll that the character has proficiency in. Mimicry (Wis Save: 14 Negates): Can perfectly mimic a sound or voice that the Tengu has recently heard. Targets may Save to disbelieve.
Skills: Arcana: +5, Insight: +6, Persuade: +6, Religion: +5 / Tool Kits (+3): Calligraphy Kit, Weaving Kit
Feats: Light Armor Proficiency
Sorcery Points: 5 - Font of Magic / Metamagic: Careful Spell / Distant Spell
Favored by the Winds (1/Short Rest): On a failed Attack or Saving Throw, a Shugenja may roll 2d4 and add the result to possibly result in a success.
Spellcasting
Attk: +6 / Save: 14
Attk: +6 / Save: 14
0: Guidance, Gust, Light, Spare the Dying, Thunderclap
1st - Slots: 4: Cure Wounds, Feather Fall, Protection from Good & Evil + Thunderwave
2nd - Slots: 3: Aid, Lesser Restoration
3rd - Slots: 2: Lightning Bolt
Notes
- Chak Ebonfeather is a Tengu Shugenja, a Sorcerer who follows the path of the divine soul, but rather than look to any gods, his Kami is the spirit of elemental air rather than any particular wind god. If he does worship one, its one that's only pronounceable as a caricature symbol or in Auran, which means few understand it.
- Is traveling with an Elf Rogue and a Dwarf Ranger as part of a quest to try and secure one of the most sacred relics to the Wind Dukes of the elemental plane of Air. The Rod of Seven Parts. So far, Chak has uncovered one as part of the mythical artifact.
- As a Shugenja, Chak has acted as both the party's sorcerer and the party's cleric. Then again, the Dwarf on Chak's team has both a crossbow and greataxe, so there is a Ranger acting as party melee and party tracker. The only one of the team single focus is the trio's Elf Rogue.

No comments:
Post a Comment