Name: Talnash
Ancestry: Stormcoast Goliath / Class: Sorcerer / Level: 12
Attributes
Str: 15 / +2
Dex: 12 / +1
Con: 15 / +2
Int: 16 / +3
Wis: 16 / +3
Cha: 17 / +3
Saves
Str: +2
Dex: +1
Con: +5
Int: +3
Wis: +3
Cha: +6
Info
AC: 11 (Robes)
Ini: +1
PB: +4
Perception: +3 / Perception: 13
HP: 74
Staff of Lightning Bolts: Attk: +7 / D: 1d6+3 / R: Melee / Special: Reach; Lightning Bolt (1/Long Rest - Save Dex: 13 for 1/2): Fires a lightning bolt that deals 4d6 damage at a range of 120 feet.
Dagger: Attk: +6 / D: 1d4+2 / R: Thrown
Longsword: Attk: +6 / D: 1d8+2 / R: Melee
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Journal, Inkpen, Arcane Focus (Ring), Pearl of Power, Brooch of Shielding, Headband of Teleportation
Traits
Stormcoast Goliath: Stormborn: Resistance to Lightning damage; Able to hold breath equal to twice as long as normal. Tempest's Endurance (3/Long Rest): Three times per Long Rest, resist a number of points of incoming damage equal to 1d12 + Con (+2). Storm Built: Gain Athletics Proficiency and Counts as Large for lifting and carrying capacity. Thunderstep (1/Long Rest - Save: 13): Targets in a 10 ft. radius must Save or take Thunder damage equal to current Proficiency Bonus.
Stormcoast Spells: Thaumaturgy (Cantrip), Thunderwave (3rd Level), Gust of Wind (5th Level)
Skills: Arcana: +6, Athletics: +5, History: +6, Intimidate: +6, Persuade: +6 / Tool Kits (+3): Calligraphy Set, Chess Set
Feats: Adept of the Red Robes, Initiate of High Sorcery, Weapon Master (Greatsword, Longbow, Longsword, Battleaxe)
Sorcery Points: 5 / Font of Magic + Careful Spell, Twinned Spell
Tempest Magic: Immediately before or after casting a spell that is 1st level or higher, the Sorcerer can fly up to 10 ft. without provoking an attack of opportunity.
Heart of the Storm: Resistance to Lightning and Thunder damage. When casting damaging spells that deal either Lightning or Thunder Damage, a Sorcerer can lash out with energy at chosen targets up to 10 ft. from the caster. Targets at range take a choice of Lightning or Thunder damage equal to half the sorcerer's level.
Storm's Guide: Can make small adjustments to certain weather conditions. When it's raining, a Sorcerer can create a bubble of protection that stops rain. If its windy, the Sorcerer cannot alter speed, but can force the wind to change in a direction for 1 round.
Spellcasting
Attk: +6 / Save: 14 / Spells Known: 12
Cantrips: Blade Ward, Light, Mage Hand, Minor Illusion, Shocking Grasp, Thunderclap + Thaumaturgy
1st - Slots: 4: Detect Magic, Fog Cloud, Mage Armor + Color Spray, Feather Fall, Thunderwave
2nd - Slots: 3: Elemental Spike, Invisibility, Levitate + Enhance Attribute, Gust of Wind
3rd - Slots: 3: Fly, Haste
4th - Slots: 3: Ice Storm, Stoneskin
5th - Slots: 2: Teleportation Circle
6th - Slots: 1: Chain Lightning
Notes
- Talnash is the Sorcerer Baron from the iron realm of Soralov, far past the Grand Duchy and MoonRae. It is a land of cold plains and volcanic mountains, often lorded over by giant warlords and the homeland of the grey orcs. Talnash himself is a Goliath, a descendant of the first experiments that the first dragons conducted in fusing men with giant-kin, much like how they did fusing men with dragons to make dragonborn.
- Talnash is marked as one of the Stormcoast Goliath. The union specifically between men and storm giant essence. Energies such as crackling thunder and lightning at times bounce off his hardened flesh with nary a scratch.
- Is married to Kathea Orelsdotter, one of the Goliaths from the Frostbrand stock, whose essence is a mixture or human and frost giant. The two govern a region in and around the town of Fiskarheim.
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