Ancestry: Elf
Class: Paladin
Level: 4
Order: The Crown
Attributes
Str: 16
Dex: 13
Con: 14
Int: 14
Wis: 14
Cha: 16
Info
HP: 31
Hit Die: d10
Attack Damage: d8
Unarmed/Improvised Damage: d6
Armor: Splint Armor + Shield
Armor Points: 12
Weapons
Longsword +1: Damage: d8+1 / Range: Close
- Grants +1 to STR tests made to attack with the sword.
Bow: Damage: d8 / Range: Far-Away
Shield Bash: Damage: d6 / Range: Close
- On a successful hit, Coriolanus may force the target to test STR or be knocked back.
Ancestry Traits
Fey Ancestry: Coriolanus rolls with Advantage on tests made to resist charm, enchantment, and similar magical compulsions. He is immune to magical sleep.
Darkvision: Coriolanus can see normally in ordinary darkness.
Paladin Features
Lay on Hands (1/day): Coriolanus may heal himself or a Nearby creature for d8+4 HP, or cure one disease.
Martial Prowess: As part of his action, Coriolanus may make up to 4 attacks.
Banish Undead: Coriolanus may spend an action attempting to banish all Nearby undead. Test WIS with Disadvantage, adding the undead creature's HD to the roll.
Order of the Crown
Champion's Challenge (1/day): Coriolanus challenges all hostile creatures Nearby. Each affected creature must test CHA. On a failure, it cannot willingly move Far-Away from Coriolanus for d4 Moments.
Turn the Tide (1/day): As an action, Coriolanus rallies all wounded allies Nearby. Each affected ally regains d4+2 HP.
Crown Magic
Bless (1/day): All Nearby allies gain +1 to attributes when making attacks or resisting harmful effects for 1 hour.
Command (1/day): Coriolanus issues a brief divine command to one Nearby creature. The target tests CHA. On a failure, it must obey the command on its next action, provided the command is brief and not obviously suicidal.
Magic Weapon
Summerwind Flame (1/day): After Coriolanus hits a creature with his Longsword +1, he may cause green flame to leap to another Close enemy, dealing d6 Fire damage.
Gear
Pack, Canteen, Rations, Signet Ring of House Summerwind, Horse, Silver Holy Symbol, Torches, Oil, Mess Kit, Splint Armor, Shield, Longsword +1, Bow.
Notes
- Coriolanus Summerwind is an Elven Paladin who has come to power at Summerwind Hall following the abdication of his father, Lord Summerwind, who since the death of his mother has decided to tour the known world with his mistress and leave the matter of ruling a domain in Coriolanus' hands.
- Is dealing with his cousin, Talnash Autumnbreeze, who has been pushed out of his family estate across the Holiden Islands to the south of Grand Duchy and technically part of the Cartel Islands, although neither island is controlled by a Guildmaster or Cartel Boss. Until Talnash earns his parent's good grace, he is sleeping in Coriolanus guest room.
- Is attempting to organize an expedition to one of the haunted islands within the Sea of Dread to cleanse an infestation of undead when he has suddenly come under the yoke of having to rule in his father's place and deal with internal family squabbles.

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