Name: Inzato Nightfire
Heritage: Vulpera / Class: Artificer / Level: 4
Attributes
Str: 13 / +1
Dex: 16 / +3
Con: 14 / +2
Int: 16 / +3
Wis: 14 / +2
Cha: 14 / +2
Saves
Str: +1
Dex: +3
Con: +4
Int: +5
Wis: +2
Cha: +2
Info
AC: 15 (Leather)
Ini: +3
PB: +2
Perception: +4 / Passive: 14
HP: 31
Scattergun: Attk: +6 / D: 2d6+4 / R: Near / Special: Scatter (Damage 2d6 or 1d6)
Knife: Attk: +5 / D: 1d4+3 / R: Thrown
Kukri: Attk: +5 / D: 1d6+3 / R: Thrown
Vulpera Cocktail: Attk: +5 / D: 1d10+5 / R: Thrown / Special: Burn (1d6)
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Kit Bag
Traits
Vulpera: Darkvision. Sharp Senses (Hearing), Resistance (Fire): Advantage on Saves vs. First-based spells and effects; Resistance to Fire Damage. Saboteur: Gain Expertise on Tinker Tools/Explosive Tools to break down machinery and buildings.
Skills: Investigation: +5, Perception: +4, Sleight of Hand: +5, Stealth: +5 / Tool Kits (+2): Card Set, Tinker's Kit, Vehicles (L)
Feats: Attribute Increase (I)
Combustible Elements - As long as possession their kit bag, an Arsonist can create explosive cocktails that use either Dex or Mind for attack and deals 1d10 + Mind bonus in Fire Damage to an initial target as well as all targets in a 5 ft. radius who may make a Dex Save vs. Arsonists Spell Save for 1/2 damage while the initial target takes full damage on a hit.
Pyromania - An arsonist can change any evocation spell they create to have a Fire-based energy. When casting Fire-based spells, the target must make a Health-based Spell Save or catch on fire, taking 1d6 (Fire) damage each round until they make a Saving Throw.
Infusions (Know: 4 / In Use: 2): Bag of Holding, Repeating Shot
Spellcasting
Attk: +4 / Save: 12
0: Fire Bolt, Mending,
1st - Slots: 3: Absorb Elements, Detect Magic, Expeditious, Retreat, Faerie Fire, Grease + Burning Hands
Notes
- Inzato 'Inzo' Nightfire is a Vulpera Artificer whose specialty is being an arsonist and saboteur. His magic, infusions, and traits are geared to making things explode and collapse. Perhaps it explains the bright red fur that covers his small body.
- Carries a Kul Tiran Scattergun with an Ashvane Company insignia plate on the stock of the firearm. Like other Vulpera who have resisting Ashvane Company's stranglehold on Southeast Vol'Dun, Inzo has defaced the company insignia on his weapon. Inzo has modified his weapon to seemingly fire on repeat.
- Main delivery method of his pyro talents is throwing explosive charges on targets. With his bag of holding, Inzo always seems to have access to one or two bombs that he can lob at targets.

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