Name: Mr. Print
Stock: Panther / XP: 20 / Rank: Seasoned
Attributes
Agi: d8 Sma: d6 Spi: d6 Str: d6 Vig: d8
Skills: Climbing: d6, Driving: d6, Fighting: d8, Notice: d6, Shooting: d8, Stealth: d8, Streetwise: d6, Throwing: d6
Info: Pace: 6 / Parry: 6 / Toughness: 6
Claws: Attk: d6 / D: d4+d6 / R: Melee / Special: Natural
Razorback .45: Attk: d8 / D: 2d6+1 / R: 12/24/49 / AP: 1 / Action: SA
Ninjato: Attk: d6 / D: 2d6 / R: Melee
MP5: Attk: d8 / D: 2d6 / R: 12/24/48 / AP: 1 / Action: SA, FA, 3RB
Martial Arts: Attk: d8 / D: d4+d6 / R: Melee
Traits
Panther Stock: Low Light Vision. Claws (Natural Attack)
Edges: Assassin, Dodge, Martial Artist
Hindrances: Bloodthirsty, Greedy (Mi), Overconfident, Quirk
- Mister Print is a Pantheroid is a starting agent, hitman, and weaponsmith in a world swept by mutation that has led to the fall of the Golden Age. Few if any Truemen exist since the Big Crash, all that remains are mutants and bestial humanoids whose unique DNA markers protected them from the biological agents that were unleashed.
- Is operating out of a Bay City. The remnant arcology along the west coast bordered by high cliffs and choking desert until you drive far enough east to reach Las Oasis or south to Poodle Springs.
- Despite his lineage being traced to big cats, Mister Print has a first right to refuse contracts with the rabbit-based Molinardi Clan. The leporine clan is famous for its use of Bunny Girls, near human mutants that were genetically engineered and clone as companions and concubines. In the post-fall era, the girls can work independent, but often find themselves under the protection of groups such as the Molinardi.

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