Name: Sir Waldrick
Ancestry: Human / Class: Paladin / Level: 4 / Background: Inquisitor
Attributes
Str: 18 (21) / +4 (+5)
Dex: 14 / +2
Con: 17 / +3
Int: 12 / +1
Wis: 14 / +2
Cha: 17 / +3
Saves
Str: +5
Dex: +2
Con: +5
Int: +1
Wis: +4
Cha: +5
Info
AC: 18 (Plate) / 20 (Plate w/ Shield)
Ini: +2
PB: +2
Perception:
HP: 40
+1 Longsword, Undead Slaying / Attk: +8 / D: 1d8 (1d10) + 6 / R: Melee / Special: Undead must save (Con Save: 17) or take 6d10 (Radiant) damage.
Dagger: Attk: +7 / D: 1d4+5 / R: Thrown
Shield Bash: Attk: +7 / D: 1d6+5 / R: Melee
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Belt of Giant Strength (Hill), Scroll (3rd Level / Bless, Cure Light Wounds)
Traits
Human: Versatile: +1 Language, Skill,Tool Kit. Gift: Begin play with a free feat.
Skills: Athletics: +7, Intimidate: +5, Medicine: +4, Persuade: +5, Survival: +4 / Tool Kits (+2): Healer's Kit
Feats: Resilient (Constitution)
Divine Sense (4/Long Rest): Can detect supernatural entities, including aberrations, celestials, dragons, and fiends.
Lay On Hands (R: Touch / Points: 15): Heal targets in 5 point increments with a touch. Can spend 5 points to remove status effects such as poisoned.
Divine Health: Immune to disease.
Divine Smite: Spend spell slots to deal radiant damage on attacks, starting at 2d8 by spending 1st level spell slot.
Channel Divinity (1/Long Rest): Sacred Weapon / Turn the Unholy
Spellcasting
Attk: +5 / Save: 13
1st - Slots: 3: Bless, Compelled Duel, Divine Favor, Heroism, Shield of Faith + Protection from Evil & Good, Sanctuary
Notes
- Sir Waldrick is a Paladin of the Holy Light, deployed as a warden of a forsaken barony far from civilization in the region known as the 'West Marches.' The 'dark lands' is a barony located in the north and east quarter of this untamed region, with small towns and ruined castles dotting the region. Sir Waldrick has tasked by the church to help establish order.
- Due to the presence of undead, Waldrick has been gifted a holy weapon, currently a +1, Undead Slaying sword. As he slays powerful undead (or levels up), Waldrick has a chance to increase the power of the weapon, eventually giving it the power of a Holy Avenger. If he lives long enough to kill that many powerful undead and fiends.
- Has yet to remove his mask in public. When he eats, sleeps, other cases that he unmasks, he typically does it in private quarters.

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