Wednesday, May 13, 2026

Nebin Pattermach, Gnome Illusionist

 

Name: Nebin Pattermach
Ancestry: Gnome / Class: Wizard / Level: 6 / Background: Artisan

Attributes 
Str: 10 / Open Doors (d6): 2-in-6
Dex: 14 / Attk: +1 / AC: +1
Con: 14 / HP: +1 / System Shock: 100%
Int: 18 / Bonus Languages: 6 / Learn Spell: 95%
Wis: 14 / 
Cha: 14 / Henchmen: 5 / Morale Adjustment: +1

Info 
AC (Robes + Ring of Protection): 12
ST: 9
BtH: +2
HP: 25

Club: Attk: +2 / D: 1d4 / R: Melee

Dagger: Attk: +2 / D: 1d4 / Thrown (+3)

Crossbow: Attk: +3 / D: 1d6 / R: Near

Gear: Backpack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Inkpen, Ink, Spellbook, Scroll Case, Scrolls, Wand of Wonder, Ring of Expeditious Retreat, Potion of Slipperiness, 

Traits 
Gnome: Infravision. Hatred: +1 to-hit Goblinoids; Kobolds. Small Size: +2 AC vs. Large creatures; +4 AC vs. Giant creatures. Saving Throws: +4 (Magic): +1 (Poison), Scroll of Magic Missile, Scroll of Mirror Image

Saving Throws: +2 Save vs. Charm & Illusion effects.

Spellcasting 
1st - Slots: 4: Color Spray, Detect Illusion, Detect Invisibility, Mirror Image

2nd - Slots: 4: Detect Magic, Improved Phantasmal Force, Invisibility, Rope Trick

3rd - Slots: 1: Paralyzation

Notes 

  • Nebin Pattermach is a traveling Gnome Illusionist living in and around the besieged Archbarony of Ratik, although he is originally from the lower Raker mountains as part of a clan of Gnomes who specialized in two things: glassblowing and illusion magic. In a slight mark of rebellion, Nebin's trade is as a scrivener dealing in scroll work.
  •  Since the mains leading from Ratik to the south have been cut off by hostile non-human tribes in and around the Spinecastle area, and seeing little else is available unless he wants to travel up the Rakers, Nebin has signed on with an adventuring group to help punch south to Knurl.
  • Favored magic item? He has managed to acquire a rare Wand of Wonder in his kit.

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