Monday, April 13, 2026

India Croft, Human Archaeologist

 

Name: India Croft
Ancestry: Human / Class: Rogue / Level: 5

Attributes 
Str: 14 / +2
Dex: 17 / +3
Con: 14 / +2
Int: 15 / +2
Wis: 14 / +2
Cha: 14 / +2

Saves 
Str: +2
Dex: +6
Con: +2
Int: +5
Wis: +2
Cha: +2

Info 
AC: 14 (Leather Jacket)
Ini: +3
PB: +3
Perception: +5 / 15
HP: 38

Dagger: Attk: +6 / D: 1d4+3 / R: Thrown

Shortsword: Attk: +6 / D: 1d6+3 / R: Melee

Six Shooter: Attk: +6 / D: 1d8+3 / R: Near

Whip: Attk: +6 / D: 1d4+3 / R: Melee / Special: Reach

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Goggles of Night, Thieves' Tools, Archaeologists Tools, Journal, Inkpen, Ink

Traits 
Human: Versatile: Begin play with a free Skill or Tool Kit. Gift: Begin play with a free Feat.

Skills: Acrobatics: +6, Athletics: +8, History: +8, Insight: +5, Investigation: +5, Perception: +5, Sleight of Hand: +6, Stealth: +6 / Tool Kits (+3): Thieves' Tools, Vehicles (L, A)

Feats: Dungeon Delver, Whip Master

Expertise: Athletics, History

Cunning Action: Dash, Disengage, Stealth + Sleigh of Hand, Use Tool (Thieves' Tools)

Sneak Attack: 3d6

Second Story Work: Climbing does not cost extra movement; increase jump speed.

Uncanny Dodge (1/Round - Reaction): Halve damage of an incoming attack that the Rogue is aware of.

Notes 

  • India Croft is a Waterdhavian scholar, explorer, archeologist, and in some circles, slandered as a 'Thief' by local government officials. She has traveled from steamy Chult to the distant Olman and Amedio Jungles. She has seen the windswept sands of the Bright Valley Desert, and toured the ruins of ancient Shou. She's also acquired a piece or two for museums.
  • Is currently interested in the shrine of Tamoachan located in a recently cleared region of the Olman Jungle. Because of the hazardous nature, she has hired a few adventurers from her contact, Durnan of the Yawning Portal to accompany her.
  • Carries a Lantanese 'Six Shooter' along with her favorite dagger, shortsword, and whip. Magic item of choice? He goggles of night that hangs from her belt on her face when she is in the darkest depths and needs some kind of light to operate.

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