Friday, October 3, 2025

Blackmoor Half-Week - Cloak of the Lily Pad

 


Cloak of the Lily Pad 
Wondrous Item (cloak), legendary (requires attunement)

Origin: Minor Artifact — Swamp-Bound. 

While Wearing This Cloak  
Swamp’s Embrace  

While you wear this cloak, you can move across bogs, quicksand, and other difficult swamp terrain as though it were solid ground.
If you end your turn standing on water, muck, or similar surfaces, the cloak unfurls beneath you like a giant lily pad, supporting your weight as though by water walk. 

Breath of the Fen

You can breathe both air and water. 

Marsh Resilience

You have advantage on saving throws against disease and poison. Additionally, you have resistance to poison damage. If a magical effect would cause disease or poison you, you instead make the saving throw with advantage. 

Hide of the Marsh

While in swamp or marshland terrain, you can attempt to hide even when only lightly obscured by vegetation, mist, or natural features. You gain a +5 bonus to Dexterity (Stealth) checks made to hide in such terrain. 

Drawbacks
Swamp-Bound  

If the cloak is taken more than 10 miles from a major swamp, marsh, or fen, all its magical properties become dormant. Until it is returned within range of a wetland, it functions only as a damp, moss-scented cloak. 

Unwanted Growth  

After you remain in one dwelling or campsite for 3 consecutive days, the cloak begins to seed algae, moss, and swamp mildew around you. While this effect persists, you have disadvantage on Charisma (Persuasion) checks with non-swamp-folk and advantage on Charisma (Intimidation) checks against them.

Attention of the Marsh-Lords  

Spirits and fey of wetlands sense the cloak’s presence. At the DM’s discretion, such entities may contact or test the wearer, demanding offerings, oaths, or service.

Notes 

  • Created as a set of powerful cloaks by a Heirophant ranked Druid whose domain extended throughout the Gloomy who had granted this cloak to their acolytes to help maintain the balance long before the arrival of the Cult of the Frog and the establishment of the dreaded Temple of the Frog in the midst of the swamp. The cloaks magic allowed the Druid and their agents to dwell in the Gloomy for extended period while resisting the natural hazards of the swamp.
  • The Cloak allows all classes to gain the ability to 'Hide in Shadow' as a Thief of up to 90% success. This effect wears off if the wearer ventures into a different environment, such as dungeon depths of the Temple of the Frog or roaming too far off the track from the marshland and into the surrounding woods.
  •  This is one of the first main magical items that Leowyn has received as part of her journey to recover her friends and her further exploration of the Gloomy Swamp following the initial attack that had left her for dead and wandering the region. The artifact cloak was stuffed in an old trunk, overlooked by a gang of swamp dregs that were raiding the area and who were defeated by Leowyn and her new party of adventurers out of South Pim.

 

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