Name: Lamech Porterphase
Ancestry: Gnome / XP: 25 / Rank: Seasoned
Attributes
Agi: d6
Sma: d10
Spi: d6
Str: d4
Vig: d8
Skills: Alchemy: d8, Fighting: d4, Healing: d6, Investigation: d8, Know (Arcana) d6, Notice: d6, Stealth: d6+1, Streetwise: d4, Survival: d4, Throwing: d8
Info: Pace: 6 / Parry: 4 / Toughness: 6 (1 - Padded Armor)
Dagger: Attk: d4 / D: 2d4 / R: 3/6/12
Club: Attk: d4 / D: 2d4 / R: Melee
Hand Crossbow: Attk: d4-2 / D: 2d4 / R: 6/12/24 / AP: 1
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Formulae Book, Inkpen, Pen, Cloak of Elvenkind (+1 Stealth), Potion of Healing
Traits
Gnome: Small. Low Light Vision. Hobby (d6): Choose one Knowledge of choice and gain an automatic bump.
Edges: Arcane Background (Alchemy)
Hindrances: Curious, Quirk, Severe, Small
Alchemy
Skill Die: d8 / # of Powers: 5 / Power Points: 15
Blast, Boost/Lower Trait, Environmental Protection, Healing, Stun
Notes
- Lamech Porterphase, and never nicknamed 'Lame', is an adventuring Gnomish Illusionist and alchemist from the flying city of Serraine that operates above the skies from Karameikos, through the Emirates, to Sorderfjord Jarldom where inventions include the elemental powered biplanes and dirigibles bring people and supplies to and from the flying city. The city is home to one of the largest populations of Gnomes and Gremlin populations in the Known World.
- Lamech is a member of the Alchemist Guild, an off-shoot to the Artificer's Guild, which is naturally interested in the creation and sale of alchemical elixirs, tinctures, and potions. Lamech's favorite creation is his Bottled Lightning offensive weapon. Smashing the bottle unleashes a destructive lightning bolt on an area.
- Has an obligation to look after his sickly mother, who was injured in an alchemical accident while supporting Lamech after Lamech's father, a biplane pilot, was killed crashing into the side of a dragon. He may not like working with adventurers, but he sends money he makes to ensure her upkeep.

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