Name: Meepo the Third
Ancestry: Kobold / XP: 40 / Rank: Veteran
Attributes
Agi: d6
Sma: d10
Spi: d6
Str: d6
Vig: d8
Skills: Fighting: d6, Know (Arcane Science): d6, Know (Engineering): d6, Notice: d6, Repair: d8, Shooting: d6, Stealth: d6, Weird Science: d10, Throw: d6
Info: Pace: 6 / Parry: 5 / Toughness: 6 (1 - Leather)
Ray Gun: Attk: d6 / D: 2d6 / R: 12/24/48 / AP: 1 / Energy: Force
Shortsword: Attk: d6 / D: 2d6 / R: Melee
Wrench: Attk: d6-1 / D: d4+d6 / R: Melee / Special: Improvised
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Tinker's Tools. Jetpack
Traits
Kobold: Low Light Vision. Tinker: d6 Lockpicking. Small.
Edges: Arcane Background (Weird Science), Mr. Fix-It, New Power (II), Power Points
Hindrances: Curious, Delusional (Mi), Outsider
Weird Science
Casting Die (General): d10 / # of Powers: 5 / Power Points: 15
Deflection, Environmental Protection, Fly, Stun, Teleport
Notes
- Meepo the Third is the third generation of kobolds named Meepo—descended from the original who pulled himself out of a certain sun-deprived citadel, ventured into the reaches of Spelljammer, and eventually settled in a workshop on the Rock of Bral. There, Meepo the Second managed to meet a fellow kobold and have a son: Meepo the Third. It’s quite a legacy to live up to—from a backwater citadel on Faerûn to a thriving workshop in Low City, Rock of Bral.
- Like his father (Meepo the Second), Meepo is an Artificer who has built upon the draconic bloodline shared by all kobolds to explore arcane propulsion. What began as a pair of glider wings made by his father has evolved into a full arcane propulsion system. Meepo the Third’s specialty is being a Rocketeer.
- He currently serves as a crewmember aboard The Raquel’s Whelk—or simply The Raquel—a trading vessel captained by the open-minded gnome captain named Lini Leskobar. Meepo uses his propulsion pack to perform aerial sweeps over derelict vessels or other phenomena and assists with repairs around the Whelk.

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