Name: Priam Boilermaker
Ancestry: Gnome / Class: Artificer / Level: 5 / Background: Artisan
Attributes
Str: 12 / +1
Dex: 13 / +1
Con: 14 / +2
Int: 18 / +4
Wis: 14 / +2
Cha: 13 / +1
Saves
Str: +1
Dex: +1
Con: +5
Int: +7
Wis: +2
Cha: +1
Info
AC: 14 (Reinforced Utilities)
Ini: +1
PB: +3
Perception: +2 / 12
HP: 38
Wrench: Attk: +4 / D: 1d6+1 / R: Melee
Utility Knife: Attk: +4 / D: 1d4+1 / R: Melee
Pistol: Attk: +4 / D: 1d10+1 / R: Near
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Tinker's Tools
Traits
Gnome: Darkvision. Gnome Cunning: Advantage on Int, Wis, and Cha Saves vs. Magic. Tinker's Lore: Gain Expertise on History (Int) when dealing with Alchemical, Artificery, and Technological items. Tinker: Wind-Up Toy
Skills: Arcana: +7, History: +7, Insight: +5, Investigation: +7, Medicine: +7, Persuade: +4, Sleight of Hand: +4 / Tool Kits (+3): Glassblower's Tools, Thieves' Tools, Tinker's Tools
Feats: Skilled
Infusions (Know: 4 / Active: 2): Enhanced Arcane Focus, Enhanced Defense, Mind Sharpener, Wand of Magic Detection / Active: Enhanced Defense, Mind Sharpener
Cerebral Helm (4) - Gain the following cantrips while wearing the helm: Guidance, Mage Hand, Message, Mind Sliver
Processing Power: Turn any damaging spell or spell-like ability into Psychic Damage. When dealing Psychic Damage, your helm adds Int Mod to damage. Current Bonus: +4
Spellcasting
Attack: +7 / Save: 15
0: Light, Mending
1st - Slots: 4: Alarm, Catapult, Deploy Personal Barrier + Comprehend Languages, Sleep
2nd - Slots: 2: Invisibility, Levitate, See Invisibility + Detect Thoughts, Mind Whip
Notes
- Priam Boilermaker is a Gnome Cognician, an Artificer who specializes in unlocking the psychic potential of the mind. To assist in charting this frontier, Priam, like other Cognicians, has built a Cerebral Helm that acts as his spellcasting foci and attractive headgear. It is unknown yet if the tiny satellite dish that sits on top is for show or provides some utilitarian benefit.
- Is a gnome originally from Ironpiece in Bralspace. He is currently living on the estate of Lord Giles Blackwood on the planet of Oleander in a crystal sphere known as Gondal. Priam serves Lord Blackwood by being a combination of mechanical expert, from locks to steam engines, to showcasing his latest inventions that Priam believes will revolutionize the secrets of the mind.
- His other job, when not trying to build a second helm for Lord Blackwood's hunting mastiff to wear so that Priam can talk to 'Mayor Bruster' is helping Lord Blackwood gather unfiltered gossip by reading minds of party guests. Few people pay attention to gnomes in funny hats to guess that their minds might be read while either attending Lord Blackwood's party, or that the gnome attending Lord Blackwood has ulterior motive on behalf of his patron.

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