Name: Cosmo Plumshard
Ancestry: Gnome / Class: Warlock / Level: 6
Attributes
Str: 13
Dex: 14
Con: 14
Int: 18
Wis: 15
Cha: 16
Info
Ini: 14
Damage: 1d4 / 1
Armor (Mithril Shirt): 12
HP: 23
Quarterstaff: Attk: 13 / D: 1d4 / R: Melee
Dagger: Attk: 13 / D: 1d4 / R: Thrown (14)
Light Crossbow: Attk: 14 / D: 1d4 / R: Near
Gear: Cloak of Resistance (-1), Wand of Magic Missile (3rd Level), Potion of Cure Moderate Wounds (x2), Backpack, Canteen, Ration, Bedroll, Lantern, Oil, Mess Kit, Amulet, Grimoire, Inkpen, Ink
Traits
Gnome: Infravision. Illusion Resistance (1/hr): Once per hour, a Gnome may automatically succeed to Wis save vs. Illusion. Hatred (1/day): Auto critical against target Kobold or Goblinoid.
Spellcasting
1st - Slots: 2/2: Magic Missile, Sleep
2nd - Slots: 2/2: Invisibility, Knock
3rd - Slots: 2/2: Dispel Magic, Lightning Bolt
Notes
- Cosmo 'Cos' Plumshard is a Gnome Warlock originally from Middlebridge in Lower Keoland before moving south, through the Hool Marshes, and into the Hold of the Sea Princes to act as an arcane advisor to former pirate turned land owner, Bolivar Lagrue. Right around the time the Scarlet Brotherhood followed through the Scarlet Sign in the starry night and unleashed the Night of Blood against the Council of Captains.
- Is now living out of Hokar as the interior of the region has rose up in rebellion against the Scarlet Brotherhood which holds the coast. As a Warlock, he is feared for a combination of invocations and his powerful Eldritch Blast
- Is considering making a run for the Hool marshes border, it's either that or join up with an adventuring party on a foolish mission to break up the Brotherhood's control of the region.

No comments:
Post a Comment