Name: Theogrin Raablek
Ancestry: Half-Orc / Class: Fighter / Level: 8
Attributes
Str: 17 / +3
Dex: 12/ +1
Con: 16 / +3
Int: 14 / +2
Wis: 14 / +2
Cha: 12 / +1
Str: 17 / +3
Dex: 12/ +1
Con: 16 / +3
Int: 14 / +2
Wis: 14 / +2
Cha: 12 / +1
Saves
Str: +6
Dex: +1
Con: +6
Int: +2
Wis: +2
Cha: +1
Str: +6
Dex: +1
Con: +6
Int: +2
Wis: +2
Cha: +1
Info
AC: 19 (Mithril Plate)
Ini: +1
PB: +3
Perception: +2 / 12
HP: 76
AC: 19 (Mithril Plate)
Ini: +1
PB: +3
Perception: +2 / 12
HP: 76
Longsword +1: Attk: +7 / D: 1d8+4 / R: Melee
Dagger: Attk: +6 / D: 1d4+3 / R: Thrown
H. Crossbow: Attk: +4 / D: 1d10+1 / R: Far
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Headband of Intellect (+2), Potion of Cure Serious Wounds (x3), Potion of Enlarge Spells (x3), Potion of Heroism, Wand of Magic Missile (3rd Level)
Traits
Half-Orc: Darkvision. Intimidating: Gain Intimidate skill. Relentless (1/Long Rest): When reduced to 0 HP, a Half-Orc instead gains 1 HP and continues fighting. Savage Blow: Add +1 Damage die on Critical hits.
Half-Orc: Darkvision. Intimidating: Gain Intimidate skill. Relentless (1/Long Rest): When reduced to 0 HP, a Half-Orc instead gains 1 HP and continues fighting. Savage Blow: Add +1 Damage die on Critical hits.
Skills: Arcana: +5, Athletics: +6, Intimidate: +6, Investigate: +5 / Tool Kits (+3): Card Set, Smith's Tools, Vehicles (L)
Second Wind (1/Short Rest): Heal 1d10 + 8 / Fighting Style (Defense): +1 AC
Action Surge (1/Short Rest): Take two actions in one round.
Starmetal Rigor: Gain Natural Armor 17 + Dex; Deal 1d4 + Str/Dex natural attack.
Altered Metabolism: Advantage on Save vs. Poison and Disease; Resistance to Poison and Necrotic damage.
Spellcasting
Attk: +5 / Save: 13 / Spells Known: 6
Attk: +5 / Save: 13 / Spells Known: 6
0: Acid Splash, Mending
1st - Slots: 4: Burning Hands, Longstrider, Jump, Shield
2nd - Slots: 2: Enlarge/Reduce Person, Magic Weapon
Notes
- Theogrin 'Theo' Raablek is a Half-Orc Fighter and one of several adventurers exposed to the mysterious ore known as 'Starmetal' that is said to come from the 'Green Star' also known as Alhazarde under Known World skies. Typically only Fighters are the only ones who have the inner constitution to absorb the metal when it strikes the earth. Its powers grant adepts arcane abilities and shifts their body from flesh to a metallic, green color.
- Has developed an addiction to starmetal, forcing Theogrin to adventure, not just for money, but to find more metal to absorb and further increase his power.
- Is originally from a corner of the Emirates known as Eresh-Kutha, which is famous for its 'Hanging Gardens' that makes use of Eresh' oasis to create the tiered wonder.

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