Name: Joelle Tanzia
Ancestry: Dragonborn / Class: Roller / Level: 5 / Background: Athlete
Attributes
Str: 17 / +3
Dex: 14 / +2
Con: 16 / +3
Int: 14 / +2
Wis: 12 / +1
Cha: 14 / +2
Saves
Str: +3
Dex: +2
Con: +6
Int: +5
Wis: +1
Cha: +2
Info
AC: 14 (Cloth)
Ini: +1
PB: +3
Perception: +4 / 14
HP: 43
Knuckle Dusters +1: Attk: +7 / D: 1d6+4 / R: Melee
Shoulder Check: Attk: +6 / D: 1d4+3 / R: Melee / Special: Natural
Slingshot: Attk: +5 / D: 1d4+2 / R: Near
Gear: Pack, Canteen, Rations, Bedroll, Glowglobe, Potion of Greater Healing (x2), Potion of Healing,
Traits
Dragonborn: Draconic Type (Water / Cold): Gain Resistance vs. Cold damage. Breath (Cold Cone / 1/Short Rest / Dex Save: 14): Deal 2d6 Cold damage in a cone.
Skills: Athletics: +6, Intimidate: +5, Perception: +4, Sleight of Hand: +5 / Tool Kits (+3): Dice Set, Smith's Tools, Tinker's Tools
Infusion (4 / 2): Bag of Holding, Enhanced Arcane Focus, Enhanced Defense, Homunuculus Servant / Active: Enhanced Defense, Homunuculus Servant
Arcane Roller Skates (Bonus Action) - Deploy a set of Roller Skates that increase movement by 10 ft. but require a smooth surface to move across. The skates vanish when trying to perform actions such as climb stairs. While in motion, the skater can move across liquid surfaces as if they had the Water Walking spell active.
Blocker: After moving up to 15 ft. and making a Melee attack, a Roller gets a free Shove attempt. Advantage on Athletics / Str saves to resist Shove attempts on the Roller.
Multiattack: May make 2 attacks per round.
Spellcasting
Attk: +5 / Save: 13
0: Dancing Lights, Mending
1st - Slots: 4: Catapult, Cure Wounds + Longstrider, Zephyr Strike
2nd - Slots: 2: Enhance Ability, Pyrokinetics + Kinetic Jaunt, Shatter
Notes
- Skating through arenas or through dungeons with tile floors is Joelle Tanzia, Dragonborn blocker, under the name 'Amethyst Midnight' is a part-time derby girl, part time dungeon raider and adventurer who brings her speed and expertise both to the sport and to the fight. When in a dungeon brawl with her companions, she likes to hit hard and fast with her enchanted dusters sewn into a special set of gloves (which she 'usually' remembers to take off before a derby meet).
- Is a Blocker specialty, allowing he to move quick and shove targets away from allies. In addition to shoulder checking fools, her gloves encapsulate a pair of brass knuckle dusters that break a target's jaw with a heavy punch.
- Her skates shift depending on surface. Typically appear as wheels, in icy conditions, they take on the form of arcane ice blades that allows her a gliding movement as she races across frozen or wet conditions.

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