Dire Gummy Bear
NO. ENCOUNTERED: 1–4
SIZE: Large
HD: 5d10+15 (42 hp)
MOVE: 35 ft.
AC: 14
ATTACKS: Bite +6 (1d10+5); Claws +6 (2d6+5)
SPECIAL: Candy Construct, Sticky Body, Gummy Resilience, Damage Resistance, Gummy Hug
SAVES: P
INT: Animal
ALIGNMENT: Neutral
TYPE: Construct
TREASURE: Nil
XP: 300 + 5/hp
Candy Construct
The dire gummy bear is an artificial creature made from enchanted confectionery.
It does not need to breathe, eat, drink, or sleep.
The dire gummy bear is immune to poison, disease, fear, charm, exhaustion, and sleep effects.
Gummy Hide
The gummy bear's thick, elastic body absorbs impacts that would seriously injure ordinary creatures.
It takes half damage from nonmagical bludgeoning, piercing, and slashing attacks.
Magical weapons, spells, fire, acid, and other forms of damage affect it normally.
Sticky Body
Whenever a creature strikes the dire gummy bear with a melee weapon or natural attack, it risks becoming stuck to the creature's adhesive body.
The attacker must make a Strength save, CL 2, or the weapon or attacking limb becomes stuck.
A stuck weapon cannot be used, and a creature whose limb is stuck suffers a –2 penalty to AC and cannot move away from the gummy bear.
The victim may use its action to make a Strength check, CL 2, to pull free.
A creature that simply releases a stuck handheld weapon may move normally, leaving the weapon embedded in the gummy bear.
Gummy Resilience
Slashing weapons may temporarily loosen and stretch the gummy bear's rubbery body.
If the dire gummy bear suffers slashing damage, it gains a +4 bonus on its next saving throw or check made to resist being grappled, knocked prone, restrained, or otherwise physically immobilized before the end of the following round.
Bite
Attack: +6
Damage: 1d10+5
Range: Melee
A creature struck by the Bite must make a Constitution save, CL 1.
On a failed save, acidic gummy saliva continues dissolving the victim, causing an additional 1d8 acid damage at the beginning of the victim's next turn.
Claws
Attack: +6
Damage: 2d6+5
Range: Melee
The dire gummy bear normally makes one Bite and one Claw attack each round.
Gummy Hug
Once every 1d4 rounds, the dire gummy bear may attempt to envelop and crush one Large or smaller creature within melee range.
The victim must make a Strength save, CL 2, or become grappled within the creature's elastic body.
While grappled:
- The victim cannot move.
- The victim suffers a –4 penalty to AC.
- The victim suffers a –2 penalty to attacks and Dexterity-based checks.
- The victim suffers 2d6 bludgeoning damage at the beginning of each of the dire gummy bear's turns.
The victim may attempt a Strength or Dexterity check, CL 5, each round to escape.
The dire gummy bear may hold only one creature with Gummy Hug at a time.
While maintaining a Gummy Hug, it cannot use its Claw attack against another creature, though it may still Bite adjacent opponents.
Notes
- The ultimate conjuration for Confectioner artificers, candy alchemists, and wizards who love to experiment in the properties of gelatin, the Dire Gummy Bear is a construct that typically possesses an elemental spirit that gives it life. While much of its body is made a sticky sweet coating, its teeth and claws are magically hardened and its saliva is pure concentrate of citric acid that burn through armor and flesh.
- The unique texture of the Dire Gummy Bear's body has the ability to trap weapons that pierce through the smooth texture of the gummy bear's surface.
- Comes in a variety of colors, such as cherry red, lemon yellow, and strawberry green.
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