Large construct, unaligned
Armor Class 13 (gummy hide)
Hit Points 85 (10d10 + 30)
Speed 35 ft.
Attributes
Str: 20 / +5
Dex: 10 / +10
Con: 16 / +3
Int: 3 / -4
Wis: 12 / +1
Cha: 6 / -2
Skills Perception +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands the languages of its creator but can’t speak
Challenge 3 (700 XP) • PB +2
Str: 20 / +5
Dex: 10 / +10
Con: 16 / +3
Int: 3 / -4
Wis: 12 / +1
Cha: 6 / -2
Skills Perception +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands the languages of its creator but can’t speak
Challenge 3 (700 XP) • PB +2
Traits
Candy Construct
Candy Construct
The dire gummy bear doesn’t require air, food, drink, or sleep.
Sticky Body
A creature that hits the dire gummy bear with a melee attack while within 5 feet of it must succeed on a DC 13 Strength saving throw or have its weapon or limb stick to the bear until the start of the creature’s next turn.
While stuck this way, the creature can’t use that limb/weapon to make attacks. The creature can use a bonus action to pull free with a successful DC 13 Strength (Athletics) check.
Running Gelatin
If the dire gummy bear takes slashing damage, it has advantage on its next saving throw against being grappled, restrained, or knocked prone before the end of its next turn.
A creature that hits the dire gummy bear with a melee attack while within 5 feet of it must succeed on a DC 13 Strength saving throw or have its weapon or limb stick to the bear until the start of the creature’s next turn.
While stuck this way, the creature can’t use that limb/weapon to make attacks. The creature can use a bonus action to pull free with a successful DC 13 Strength (Athletics) check.
Running Gelatin
If the dire gummy bear takes slashing damage, it has advantage on its next saving throw against being grappled, restrained, or knocked prone before the end of its next turn.
Actions
Multiattack
The dire gummy bear makes two attacks: one with its Bite and one with its Claws.
Multiattack
The dire gummy bear makes two attacks: one with its Bite and one with its Claws.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 10 (1d10 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 4 (1d8) acid damage at the start of its next turn as the gummy saliva begins to dissolve flesh and armor.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 10 (1d10 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 4 (1d8) acid damage at the start of its next turn as the gummy saliva begins to dissolve flesh and armor.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 12 (2d6 + 5) slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 12 (2d6 + 5) slashing damage.
Gummy Hug (Recharge 5–6)
The dire gummy bear lunges and compresses around a creature it can see within 5 feet. The target must succeed on a DC 15 Strength saving throw or be grappled (escape DC 15).
While grappled this way, the target is also restrained, and it takes 7 (2d6) bludgeoning damage at the start of each of the bear’s turns.
The dire gummy bear can grapple only one creature at a time with this feature.
The dire gummy bear lunges and compresses around a creature it can see within 5 feet. The target must succeed on a DC 15 Strength saving throw or be grappled (escape DC 15).
While grappled this way, the target is also restrained, and it takes 7 (2d6) bludgeoning damage at the start of each of the bear’s turns.
The dire gummy bear can grapple only one creature at a time with this feature.
Notes
- The ultimate conjuration for Confectioner artificers, candy alchemists, and wizards who love to experiment in the properties of gelatin, the Dire Gummy Bear is a construct that typically possesses an elemental spirit that gives it life. While much of its body is made a sticky sweet coating, its teeth and claws are magically hardened and its saliva is pure concentrate of citric acid that burn through armor and flesh.
- The unique texture of the Dire Gummy Bear's body has the ability to trap weapons that pierce through the smooth texture of the gummy bear's surface.
- Comes in a variety of colors, such as cherry red, lemon yellow, and strawberry green.
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