Arctic Gnome
Brief: Arctic Gnomes are small humanoids known for a combination of using frost and water magic, as well as their clever methods of transportation, like using dogs and especially mammoths to pull sleighs that can contain whole families. Arctic Gnomes that do stay put typically either build homesteads into hillsides or roll and put together igloos, especially over ice fishing spots to catch and supply traveling families with food.
Traits
Size: Small
Movement: 25 ft.
ASI: +2; +1 or +1; +1; +1 (Arctic Gnomes often favor Dex, Int, or Con)
Darkvision: 60 ft.
Gnome Cunning: Advantage on Int, Wis, and Cha Saves vs. Magic
Arctic Adaption: Resistance vs. Cold Damage; Advantage on Save vs. Cold Temperatures
Snowstride: Difficult terrain due to snow or ice does not cost extra movement; Advantage on ability checks and saves to keep footing in icy conditions.
Tundra Tinkerer: Begin play with Proficiency with Tinker's Tools or Vehicles (Land)
Sample Character
Name: Nesva Deepfield
Ancestry: Arctic Gnome / Class: Artificer / Level: 4 / Background: Animal Tamer
Ancestry: Arctic Gnome / Class: Artificer / Level: 4 / Background: Animal Tamer
Attributes
Str: 12 / +1
Dex: 14 / +2
Con: 14 / +2
Int: 16 / +3
Wis: 14 / +2
Cha: 10 / +0
Str: 12 / +1
Dex: 14 / +2
Con: 14 / +2
Int: 16 / +3
Wis: 14 / +2
Cha: 10 / +0
Saves
Str: +1
Str: +1
Dex: +2
Con: +4
Int: +5
Wis: +2
Cha: +0
Info
AC: 16 (Scale)
Ini: +2
PB: +2
Perception: +4 / 14
AC: 16 (Scale)
Ini: +2
PB: +2
Perception: +4 / 14
HP: 31
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Speargun: Attk: +5 / D: 1d8+3 / R: Near
Harpoon: Attk: +4 / D: 1d6+2 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Frying Pan of Everburning, Animal Treats
Traits
Arctic Gnome: Darkvision. Gnome Cunning. Arctic Resistance. Snowstride. Tundra Tinkerer (Vehicles - Land)
Arctic Gnome: Darkvision. Gnome Cunning. Arctic Resistance. Snowstride. Tundra Tinkerer (Vehicles - Land)
Skills: Animal Handling: +4, Nature: +5, Perception: +4, Survival: +4 / Tool Kits (+2): Glassblower's Kit, Tinker's Kit, Vehicles (L)
Feats: Ritual Caster (Druid)
Infusions (Known: 4 / Active: 2): Bag of Holding, Enhanced Defense, Goggles of Night, Repeating Shot / Active: Bag of Holding, Repeating Shot
Eldritch Cannon (Current - Protector): Emits a burst of protective energy that provides 1d8 + Int (3) in Temporary HP to all allies in 10 ft.
Rituals
Source: Druidism
Source: Druidism
1st level: Purify Food & Drink, Speak with Animals
Spellcasting
Attk: +5 / Save: 13
0 - Known: 2: Mending, Shocking Grasp
1st - Slots: 3: Absorb Elements, Cure Wounds, Detect Magic, Expeditious Retreat, Snare + Shield, Thunderwave
Notes
- Adventuring in the same realm of Benobas Bay and the Ice Elves are the mammoth clans of Arctic (also known as Ice) Gnomes like Nesva Deepfield. She is one of several members of the Deepfield clan who often travel together in roving caravans of gnomes who use their mammoths to pull their sleighs. Nesva has been awarded a private sleigh with her Arctic Gnome husband, Davlen Twinflake. The two have kept their own separate names despite joining in the presence of their caravans
- Nesva is a tinker and minor spellcaster whose ritual book grants her Speak with Animals that allows her to communicate with her mammoth.
- Has a severe personality. While she cares about others, she sometimes has a hard time following social cues. A manner that has left her at times slightly isolated from others. It took the easy going and perhaps a deeper connection sensed by her partner, Davlen to stay together in order to be married.

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