Name: Cheryl Walsh
Ancestry: Human / XP: 50 / Rank: Veteran
Attributes
Agi: d8
Sma: d6
Spi: d8
Str: d8
Vig: d8
Skills: Driving: d8, Fighting: d8, Intimidate: d6, Investigation: d6, Notice: d6, Persuasion: d8, Shooting: d8, Streetwise: d6, Survival: d6, Throwing: d4
Info: Pace: 6 / Parry: 5 / Toughness: 8/10 (2/4 - Kevlar Vest)
Handgun: Attk: d8 / D: 2d6 / R: 12/24/48 / AP: 1
Tonfa: Attk: d8 / D: d8+d6 / R: Melee
Shotgun: Attk: d8 / D: 1-3d6 / R: 12/24/48 / Special: Shot
Gear: Radio (Broken), Canteen, Rations, Fanny Pack, Sleeping Bag, Flashlight, Binoculars
Traits
Human: Free Edge.
Edges: Alertness, Brawler, Combat Reflexes, Danger Sense, Quick Draw
Hindrances: Code of Honor, Obligation (Mi), Quirk
Notes
- Cheryl is a PSH (Pure Stock Human) member of the Regulators. Descendants of frontier lawmen and the like who dedicate themselves to protecting the roadways across the Broken Earth. Cheryl's route takes her from a surviving town called Gatlin to a Bestial Legion controlled city called Oskar. A stretch of land that includes crop fields, flat lands, occasional fire and air cyclones and much more.
- Inheriting the role from her mother, who was a famous Regulator before her, Cheryl is armed with a pump-action and revolver as she finds herself dealing with a monstrous killer stalking the grain lined broken highway and plaguing travelers. Someone has to put this threat down, and its Cheryl's duty as a Regulator.
- Has a son with a fellow Regulator who has been on radio duty back at headquarters since Cheryl has returned to duty and is the senior Regulator of the two. Despite missing her son, Cheryl has dedicated to bringing down the Cornfield Creeper. Her only help is Garrin, a badger-kin farmer and member of the local militia and Jameson, a synth goods peddler who operates in the region.
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