Thursday, October 16, 2025

(Monster Hunter Week) - Cheryl Walsh, Post-Apoc Monster Hunter

 

Name: Cheryl Walsh
Ancestry: Human / Class: Fighter / Specialty: Monster Slayer / Level: 5 / Background: Lawbringer

Attributes 
Str: 15 / +2
Dex: 14 / +2
Con: 16 / +3
Int: 11 / +0
Wis: 12 / +1
Cha: 12 / +1

Saves 
Str: +5
Dex: +2
Con: +6
Int: +0
Wis: +1
Cha: +1

Info 
AC: 17 (Light Kevlar)
Ini: +2
PB: +3
Perception: +1 / 11
HP: 49

Club: Attk: +5 / D: 1d6+2 / R: Melee

Revolver: Attk: +5 / D: 1d12+2 / R: Near

Shotgun: Attk: +5 / D: 1d12+2 / R: Near / Special: Scatter (2d6+2)

Knife: Attk: +5 / D: 1d4+2 / R: Thrown

Gear: Pack, Canteen, Rations, Bedroll, Squad Car, Flashlight, Radio (Disabled), Spare Shells

Traits 
Human: Versatile: +1 to each Attribute category. Talent: Begin play with a free Skill or Tool Kit

Skills: Athletics: +5, Insight: +4, Intimidate: +5, Nature: +4, Survival: +4 / Tool Kits (+3): Card Set, Vehicle (L)

Feats: Tavern Brawler

Action Surge (1/Short Rest): Take a second action in one turn / Second Wind (1/Short Rest): Heal 1d10+5 hit points.

Multiattack: May make 2 attacks per round / Fighting Style: Defensive

Hunter's Sense (3/Long Rest): As a bonus action, choose target within 60 ft. sight and learn any immunities, resistances, and vulnerabilities the target may have.

Slayer's Strike (4/Short Rest): Target struck takes 1d8 (Radiant) damage.

Notes 

  • Cheryl is a PSH (Pure Stock Human) member of the Regulators. Descendants of frontier lawmen and the like who dedicate themselves to protecting the roadways across the Broken Earth. Cheryl's route takes her from a surviving town called Gatlin to a Bestial Legion controlled city called Oskar. A stretch of land that includes crop fields, flat lands, occasional fire and air cyclones and much more.
  • Inheriting the role from her mother, who was a famous Regulator before her, Cheryl is armed with a pump-action and revolver as she finds herself dealing with a monstrous killer stalking the grain lined broken highway and plaguing travelers. Someone has to put this threat down, and its Cheryl's duty as a Regulator.
  • Has a son with a fellow Regulator who has been on radio duty back at headquarters since Cheryl has returned to duty and is the senior Regulator of the two. Despite missing her son, Cheryl has dedicated to bringing down the Cornfield Creeper. Her only help is Garrin, a badger-kin farmer and member of the local militia and Jameson, a synth goods peddler who operates in the region. 

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