Ancestry: Human / Class: Gunslinger / Level: 6
Attributes
Str: 14 / +2
Dex: 20 / +5
Con: 16 / +3
Int: 13 / +1
Wis: 12 / +1
Cha: 14 / +2
Saves
Str: +5
Dex: +8
Con: +6
Int: +1
Wis: +1
Cha: +2
Info
AC: 16 (Leather)
Ini: +5
PB: +3
Perception: +4 / 14
HP: 58
Rifle: Attk: +10 / D: 1d12+5 / R: Far
Six Gun +1: Attk: +11 / D: 1d8+6 / R: Near
Knife: Attk: +8 / D: 1d4+5 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Horse, Saddle, Rope, Glow Rod
Traits
Human: Versatile: A Human gain a +1 Attribute point per category; begin play a free Skill or Tool Kit.
Skills: Athletics: +5, Insight: +4, Perception: +4, Survival: +4 / Tool Kits (+3): Card Set, Vehicles (L)
Feats: Resilience (Dex)
Fighting Style (Marksman): +2 to-hit with Ranged weapons
Second Wind (1/Short Rest): Heal 1d10 + 6 hit points
Action Surge (1/Short Rest): Take 2 actions in 1 round.
Wild Station (1/Long Rest): Cast 'Find Steed' as a Charisma based ritual.
True Grit
# of Points: 3 / Save: 16
Fan the Hammer, Fast Hands, Iron Sights
Notes
- Candice 'Juice' Newton is a pure human living around the City-State of Horn in the time after the great a great conflagration of strife has broken civilization and has left mutations and uplifted bestial humanoids in her wake. One of her companions happens to be a lizardfolk humanoid by the name of Selak.
- She has a Blue Collar background as a cowgirl. She has ridden everything from mundane to mutated horses, to giant lizards, to dire ostriches. If it breathes and can have a saddle placed on its back, Candice can use it as a mount through the arid west to the greater plains. She often rides ahead of the group in the field, and when the group has vehicles, she likes to transport her mount in order to perform scouting.
- Tools of the trade? One lever action rifle and a six-gun along with her survival knife. She typically carries a set of binoculars for scouting purposes and a commlink or radio when available.

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