Name: Kralner
Ancestry: Dragonborn / Flight: Bronze / Class: Sorcerer / Level: 7 / Background: Hermit
Attributes
Str: 11 / +0
Dex: 12 / +1
Con: 12 / +1
Int: 14 / +2
Wis: 14 / +2
Cha: 16 / +3
Saves
Str: +0
Dex: +1
Con: +4
Int: +2
Wis: +2
Cha: +6
Info
AC: 11 (Robes)
Ini: +1
PB: +3
Perception: +2 / 12
HP: 37
Staff of the War Mage: Attk: +3 / D: 1d6 / R: Melee / Special: Reach / Special: Arcane Focus (+1)
Dagger: Attk: +4 / D: 1d4+1 / R: Thrown
Traits
Dragonborn (Bronze): Energy Breath (Lightning / 1/Short Rest / Dex Save: 12): 3d6 Lightning line. Energy Resistance: Lightning.
Skills: Arcana: +5, Intimidate: +6, Medicine: +5, Religion: +5 / Tool Kits (+3): Herbalism Kit,
Feats: Elemental Adept
Metamagic (Sorcery Points: 7): Flexible Cast, Careful Spell, Subtle Spell
Tempest Magic: Casting a 1st level spell or higher grants the caster a flight speed of 10 ft. without provoking an Attack of Opportunity.
Heart of the Storm: Gain Resistance to Lightning and Thunder damage. Casting an attack spell 1st level or higher creates a static charge of Thunder or Lightning damage that is dealt to any creature of choice within 10 ft. for an amount equal to 1/2 Sorcerer's level (4 Damage)
Spellcasting
Attk: +7 / Save: 14 / Spells Known: 8
0 - Spells: 5: Blade Ward, Light, Message, Shocking Grasp, Thunder Clap
1st - Slots: 4: Detect Magic, Mage Armor, Chromatic Orb
2nd - Slots: 3: Knock, Levitate
3rd - Slots: 2: Lightning Bolt, Protecting from Energy
4th - Slots: 1: Storm Sphere
Notes
- Kralner is a Dragonborn of the Bronze Flight and aligned with the 'Coastal Elements' which typically include a combination of air and water, also known as 'Stormblooded.' He typically prefers spells of lightning or thunder, right down to the breath of lightning he can summon from deep within.
- Like Topace, Kralner is from from the Dragonborn enclave located at the coastal city of Rathmer. He is known to enjoy walks along the beach and collecting combination of seashells and varieties of seaweed for his potion brewing.
- Magical item of choice? His staff serves as a Staff of the War Mage (+1) which makes his attacks more potent.

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