Wednesday, April 1, 2026

Forge Ferret

Forge Ferret
Small beast, unaligned
 
Armor Class: 13 (natural agility)
Hit Points: 
22 (5d6 + 5)
Speed: 
40 ft., burrow 10 ft.

Attributes 
Str: -1
Dex: +3
Con: +1
Int: -4
Wis: +2
Cha: +0

Skills: Perception +4, Stealth +5
Damage Resistances: Fire
Senses: Passive Perception 14
 
Traits
Keen Senses

The forge ferret has advantage on Wisdom (Perception) checks that rely on smell or sight.

Furnace Body

The forge ferret’s body radiates gentle heat. It is unaffected by extreme heat and ignores difficult terrain caused by ash, cinders, or loose stone.

Burrower

The forge ferret can burrow through loose earth, ash, or coal, leaving a small tunnel behind.

Actions
Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Hit: 6 (1d6 + 3) piercing damag.

Ember Breath (1/Day)

The forge ferret exhales a small burst of embers in a 15-foot cone.

Each creature in that area must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a success.

Flammable objects that aren’t being worn or carried ignite.

Notes 

  • Forge Ferrets are elementally touched beasts from the Underdark known to follow groups such as Duergar and Dark Iron dwarves among other groups that are proficient and interested in smithing and other trades that require intense heat. Where there is an underground forge, there is often a ferret curled up near it trying to catch a little ash that the ferret likes to use as part of hits sustenance.
  • Obviously resistant to fire and are capable of breathing flame. A forge ferret is often used as a combination of a companion as well as a convenient light source by traveling groups.
  • Sometimes known as 'Flamenoodle' due to their slender bodies and sleek agility when they move. 

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